iPhazed Posted September 24, 2015 Share Posted September 24, 2015 So i entered this on my modoverrides.lua, i have the lua in my caves folder and my ddonotstarvetogetherdedicated folder. but whenever i put in the configure part of the code no mods load on my server. im using the mod black rock shooter. return { ["workshop-522074551"] = { enabled = true }, ["workshop-439115156"] = { enabled = true }, ["workshop-488009136"] = { enabled = true }, ["workshop-353697884"] = { enabled = true }, ["workshop-347079953"] = { enabled = true }, ["workshop-356435289"] = { enabled = true }, ["workshop-375850593"] = { enabled = true }, ["workshop-378160973"] = { enabled = true }, ["workshop-421560477"] = { enabled = true }, ["workshop-356420397"] = { enabled = true }, ["workshop-369596587"] = { enabled = true }, ["workshop-354415247"] = { enabled = true }, ["workshop-399803164"] = { enabled = true }, ["workshop-502031011"] = { enabled = true }, configuration_options = { bladeclawdmg = "55", maxdura = "infinite", rockcannondmg = "50", workparticledropchance = "0.50", killparticledropchance = "0.30", }, }, ["workshop-367304592"] = { enabled = true },} and here is a example of the modinfo for the mod name = "bladeclawdmg", label = "Blade Claw Base Damage",hover = "Modify base damage on blade claw",options = {{description = "42 [D]", data = 42},{description = "55", data = 55},{description = "68", data = 68},},default = 42,}, what am i doing wrong Link to comment Share on other sites More sharing options...
Liane Posted September 26, 2015 Share Posted September 26, 2015 It looks wrong, you're not suppose to stack the enable lines like that. It should look something like this: return { ["Workshop-458940297"] = { enabled = true,configuration_options ={DFV_Language = EN,DFV_MinimalMode = default,DFV_ClientPrediction = default,DFV_PercentReplace = default,DFV_ShowDamage = default,DFV_ShowUses = default,DFV_FueledSettings = default,DFV_ShowTemperature = default,DFV_ShowACondition = default,DFV_ShowADefence = default,DFV_ShowAType = default,DFV_ShowInsulation = default,DFV_ShowFireTime = default,}, }, -- Display Food Values ["Workshop-496249680"] = { enabled = true,configuration_options ={slots_count = 1.25,compass_state = 2,},}, -- Extra Equip Slots Api ["Workshop-378160973"] = { enabled = true,configuration_options ={SHOWPLAYERSOPTIONS = 2,SHOWPLAYERICONS = true,FIREOPTIONS = 2,SHOWFIREICONS = true,SHAREMINIMAPPROGRESS = true,OVERRIDEMODE = false,},}, -- Global Positions} But then again, I can't get mine working either. Link to comment Share on other sites More sharing options...
DarkXero Posted September 26, 2015 Share Posted September 26, 2015 @Liane, your problem lies here ["Workshop-458940297"] = { enabled = true,configuration_options ={DFV_Language = EN, -- this should be "EN"DFV_MinimalMode = default, -- lua looks for a variable named default, hereDFV_ClientPrediction = default,DFV_PercentReplace = default,DFV_ShowDamage = default,DFV_ShowUses = default,DFV_FueledSettings = default,DFV_ShowTemperature = default,DFV_ShowACondition = default,DFV_ShowADefence = default,DFV_ShowAType = default,DFV_ShowInsulation = default,DFV_ShowFireTime = default,}, }, -- Display Food Valueseither put the default values, or delete the lines that wouldn't change.["Workshop-458940297"] = { enabled = true, configuration_options = { DFV_Language = "EN", }, }, -- Display Food Values Link to comment Share on other sites More sharing options...
Liane Posted September 26, 2015 Share Posted September 26, 2015 Thanks for your reply! much appreciated. But I've decided it was too much hassle to do this for everymod, what I ended up doing was I launched the regular DST and hosted a server within the game, added the mods I need and have them all setup and everything, then exit game and copy and pasted everything in the mods directory over to the dedicated folder. One more thing tho, you also need to goto your my documents folder and find the klei directory and copy the "Save" folder over from normal to dedicated as well. After that you're all done. I find it less time consuming to be honest. If you have a mod that has like 20 settings you can sit there and do alot of typing for a non-coder like myself. Link to comment Share on other sites More sharing options...
RisK Posted October 2, 2015 Share Posted October 2, 2015 Thanks for your reply! much appreciated. But I've decided it was too much hassle to do this for everymod, what I ended up doing was I launched the regular DST and hosted a server within the game, added the mods I need and have them all setup and everything, then exit game and copy and pasted everything in the mods directory over to the dedicated folder. One more thing tho, you also need to goto your my documents folder and find the klei directory and copy the "Save" folder over from normal to dedicated as well. After that you're all done. I find it less time consuming to be honest. If you have a mod that has like 20 settings you can sit there and do alot of typing for a non-coder like myself. Genius, thanks for this. Link to comment Share on other sites More sharing options...
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