BlueSideWind Posted September 9, 2015 Share Posted September 9, 2015 Ancient monsters/mobs Ancient monsters have higher damage health and attack speed? But move slower. And larger Gives higher loot. Rare chance of spawning. 10% chance of "Giants" being ancients? giving x200 more loot! (no not really but who knows?) Similar to some MMORPG, Link to comment https://forums.kleientertainment.com/forums/topic/57732-good-ol-ancients/ Share on other sites More sharing options...
Zackreaver Posted September 17, 2015 Share Posted September 17, 2015 Redundant, we already have giants. And treeguards do have different stats depending on the scale of the tree they came from. Creature's are designed for consistency, so that their appearance and statistics are similar with one another. If you figure out that spiders can be killed with a spear in 3 hits, then it should stay 3 hits for all spiders. Having a slightly bigger spider take 4 hits instead of 3 hits feels wierd. Spider warriors look completely different to regular spiders, have more health, and their iconic jumping attack to make them more difficult, rather than just being a little bigger. But this can be modded in though, so check and see if a modder is interested in making this for you to try out. See if it's really something you'd like. If you ask how to do it over on the mod forum, we might even help you and show you how to make this happen yourself. Link to comment https://forums.kleientertainment.com/forums/topic/57732-good-ol-ancients/#findComment-673497 Share on other sites More sharing options...
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