[General] - Logged stacktrace related to Prism disguise


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Bug Submission:

Category: General

Platform: PC

Issue Title: Logged stacktrace related to Prism disguise

Issue Description: As far as I know this did not cause any in-game issues, but I found this stack trace (below and attached) in my log file. The trace message is repeated about 15 times:

Aug 09 16:13:10 -- Param type mismatch at position 3: expected a 'number' but got a 'nil'

stack traceback:

[C] in function 'hasSight'

game/sim/line_of_sight.lua:154 in function 'hasPeripheral'

game/sim/engine.lua:1990 in function 'canUnitSee'

game/sim/simquery.lua:157 in function 'getNearestEnemy'

game/sim/units/simdisguiseitem.lua:39 in function 'onTrigger'

game/sim/engine.lua:1780 in function 'triggerEvent'

game/sim/engine.lua:691 in function 'warpUnit'

game/sim/abilities/escape.lua:201 in function 'executeAbility'

game/sim/simactions.lua:78 in function '?'

game/sim/engine.lua:1957 in function 'applyAction'

game/client/states/state-game.lua:362 in function

Aug 09 16:13:10 -- [LUA] Prism escaped!

Aug 09 16:13:10 -- [LUA] Internationale escaped!

Steps to Reproduce: I suspect this trace was logged when I teleported out of the level with archive Prism, while in disguise.

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