keraunoscopia Posted August 6, 2015 Share Posted August 6, 2015 I'm working on custom bush hat that functions just like the original, but has a different appearance. I'm having trouble with the custom animation that plays when you right-click the equipped hat to use it. Digging into the code and assets for the bush hat, I see that the player (and not the bush hat item) has animations called "hide" and "hide_idle" for using the hat and displaying a bush, respectively. The hide animation combines the character animation with several bush hat images called (IIRC) "swap_bushhat1", "swap_bushhat2", etc. It looks like I need to create a custom player animation - called "hide_customhat", let's say - that combines the standard "hide" animation with custom hat images. Then I would use AddStategraphState to add states to play hide_customhat when the hat is used. My questions are:(1) Is the approach I outlined sound, or is there a better way?(2) Can anyone point me to some resources or examples of how to create a custom player animation like this? I appreciate any advice you can give! Link to comment https://forums.kleientertainment.com/forums/topic/56840-custom-bush-hat-use-animation/ Share on other sites More sharing options...
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