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[Graphics] - "black" end-road


Inkey

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Bug Submission:

Category: Graphics

Issue Title: "black" end-road

Issue Description: (sorry for my english)

Running today the latest version of Don't starve together available on Steam.

I'm using Gnu/Linux distribution : Debian 8 Jessie on my laptop.

I've got strange graphical bug at the end of roads.

~# lshw -enable pci -class display

*-display

description: VGA compatible controller

produit: 2nd Generation Core Processor Family Integrated Graphics Controller

fabriquant: Intel Corporation

identifiant matériel: 2

information bus: pci@0000:00:02.0

version: 09

bits: 64 bits

horloge: 33MHz

fonctionnalités: msi pm vga_controller bus_master cap_list rom

configuration: driver=i915 latency=0

ressources: irq:45 mémoire:90000000-903fffff mémoire:80000000-8fffffff portE/S:4000(taille=64)

~$ uname -a

Linux (nameofmymachine) 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt11-1 (2015-05-24) x86_64 GNU/Linux

~$ glxinfo | grep OpenGL

OpenGL vendor string: Intel Open Source Technology Center

OpenGL renderer string: Mesa DRI Intel® Sandybridge Mobile

OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.3.2

OpenGL core profile shading language version string: 1.40

OpenGL core profile context flags: (none)

OpenGL core profile extensions:

OpenGL version string: 3.0 Mesa 10.3.2

OpenGL shading language version string: 1.30

OpenGL context flags: (none)

OpenGL extensions:

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.3.2

OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.0

OpenGL ES profile extensions:

Steps to Reproduce: Playing Don't starve together on similar system and go the end of some road.

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