wwekiet Posted June 15, 2015 Share Posted June 15, 2015 Bug Submission: Category: Gameplay Issue Title: Crash when select item in backpack with controller mode Issue Description: Whenever i select any item in backpack with controller mode and in the inventory has any item from any mod, it will be crashed. Screenshot: http://puu.sh/ipBLb/0cb596ff3d.jpg http://puu.sh/ipBLV/d520e8a051.jpg http://puu.sh/ipBMO/f8591ed45d.jpg Logs: [00:01:37]: [string "../mods/workshop-450498063/data/components/..."]:6: attempt to index local 'item' (a nil value) LUA ERROR stack traceback: ../mods/workshop-450498063/data/components/container.lua:6 in (method) CanTakeItemInSlot (Lua) <5-19> self = _TakeActiveItemFromAllOfSlot = function - scripts/components/container.lua:601 GiveItem = function - ../mods/workshop-450498063/data/components/container.lua:23 slots = table: 4C600968 _MoveItemFromAllOfSlot = function - scripts/components/container.lua:665 inst = 112998 - backpack(LIMBO) (valid:true) SwapActiveItemWithSlot = function - ../mods/workshop-450498063/data/components/container.lua:52 _GiveItem = function - scripts/components/container.lua:162 MoveItemFromAllOfSlot = function - ../mods/workshop-450498063/data/components/container.lua:71 ignoresound = false _CanTakeItemInSlot = function - scripts/components/container.lua:138 TakeActiveItemFromAllOfSlot = function - ../mods/workshop-450498063/data/components/container.lua:33 CanTakeItemInSlot = function - ../mods/workshop-450498063/data/components/container.lua:5 _ = table: 4C6008A0 _SwapActiveItemWithSlot = function - scripts/components/container.lua:645 item = nil slot = 2 scripts/widgets/inventorybar.lua:680 in (method) UpdateCursorText (Lua) <601-775> self = hudcompass = Hud Compass shown = true actionstringtitle = Text - Log cursor = Image - images/hud.xml:slot_select.tex rebuild_pending = false bg = Image - images/hud.xml:inventory_bg.tex backpack = 112998 - backpack(LIMBO) (valid:true) enabled = true in_pos = (0.00, 102.00, 0.00) actionstringtime = 10 root = root bgcover = Image - images/hud.xml:inventory_bg_cover.tex inv = table: 4DC40BD8 name = Inventory focus_flow = table: 37212EB8 toprow = toprow out_pos = (0.00, 68.00, 0.00) autoanchor = WorldResetTimer callbacks = table: 37212148 open = true inst = 112515 - (valid:true) focus = true equip = table: 4DC40C28 addextraslots = 1 children = table: 37211D88 current_list = table: 4DC40C50 focus_flow_args = table: 37212F30 focus_target = false reps = 1 selected_scale = 0.8 openhint = Text - (Button 7) owner = 112447 - hinagiku (valid:true) actionstring = actionstring bottomrow = toprow equipslotinfo = table: 37212FF8 parent = bottom_scale_root base_scale = 0.6 active_slot = ItemSlot backpackinv = table: 4DC40C50 hint_update_check = 1.9137917123735 repeat_time = 0.14999982776741 actionstringbody = Text - (Button 0) Get Half (Button 1) Select (DPad 0 Down) Drop inv_item = 113003 - log(LIMBO) (valid:true) active_item = nil controller_id = 22 is_equip_slot = nil str = table: 4E35DD18 scripts/widgets/inventorybar.lua:859 in (method) UpdateCursor (Lua) <787-860> self = hudcompass = Hud Compass shown = true actionstringtitle = Text - Log cursor = Image - images/hud.xml:slot_select.tex rebuild_pending = false bg = Image - images/hud.xml:inventory_bg.tex backpack = 112998 - backpack(LIMBO) (valid:true) enabled = true in_pos = (0.00, 102.00, 0.00) actionstringtime = 10 root = root bgcover = Image - images/hud.xml:inventory_bg_cover.tex inv = table: 4DC40BD8 name = Inventory focus_flow = table: 37212EB8 toprow = toprow out_pos = (0.00, 68.00, 0.00) autoanchor = WorldResetTimer callbacks = table: 37212148 open = true inst = 112515 - (valid:true) focus = true equip = table: 4DC40C28 addextraslots = 1 children = table: 37211D88 current_list = table: 4DC40C50 focus_flow_args = table: 37212F30 focus_target = false reps = 1 selected_scale = 0.8 openhint = Text - (Button 7) owner = 112447 - hinagiku (valid:true) actionstr [00:01:37]: SCRIPT ERROR! Showing error screen [00:01:39]: QueryServerComplete no callback [00:01:40]: QueryServerComplete no callback [00:01:47]: Force aborting... Steps to Reproduce: Using any mod that has a custom item. Open inventory in controller mode. Select any item in backpack and the game will be crashed. Link to comment Share on other sites More sharing options...
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