[Gameplay] - Crash when select item in backpack with controller mode


wwekiet

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Bug Submission:

Category: Gameplay

Issue Title: Crash when select item in backpack with controller mode

Issue Description: Whenever i select any item in backpack with controller mode and in the inventory has any item from any mod, it will be crashed.

Screenshot:

http://puu.sh/ipBLb/0cb596ff3d.jpg

http://puu.sh/ipBLV/d520e8a051.jpg

http://puu.sh/ipBMO/f8591ed45d.jpg

Logs:

[00:01:37]: [string "../mods/workshop-450498063/data/components/..."]:6: attempt to index local 'item' (a nil value)

LUA ERROR stack traceback:

../mods/workshop-450498063/data/components/container.lua:6 in (method) CanTakeItemInSlot (Lua) <5-19>

self =

_TakeActiveItemFromAllOfSlot = function - scripts/components/container.lua:601

GiveItem = function - ../mods/workshop-450498063/data/components/container.lua:23

slots = table: 4C600968

_MoveItemFromAllOfSlot = function - scripts/components/container.lua:665

inst = 112998 - backpack(LIMBO) (valid:true)

SwapActiveItemWithSlot = function - ../mods/workshop-450498063/data/components/container.lua:52

_GiveItem = function - scripts/components/container.lua:162

MoveItemFromAllOfSlot = function - ../mods/workshop-450498063/data/components/container.lua:71

ignoresound = false

_CanTakeItemInSlot = function - scripts/components/container.lua:138

TakeActiveItemFromAllOfSlot = function - ../mods/workshop-450498063/data/components/container.lua:33

CanTakeItemInSlot = function - ../mods/workshop-450498063/data/components/container.lua:5

_ = table: 4C6008A0

_SwapActiveItemWithSlot = function - scripts/components/container.lua:645

item = nil

slot = 2

scripts/widgets/inventorybar.lua:680 in (method) UpdateCursorText (Lua) <601-775>

self =

hudcompass = Hud Compass

shown = true

actionstringtitle = Text - Log

cursor = Image - images/hud.xml:slot_select.tex

rebuild_pending = false

bg = Image - images/hud.xml:inventory_bg.tex

backpack = 112998 - backpack(LIMBO) (valid:true)

enabled = true

in_pos = (0.00, 102.00, 0.00)

actionstringtime = 10

root = root

bgcover = Image - images/hud.xml:inventory_bg_cover.tex

inv = table: 4DC40BD8

name = Inventory

focus_flow = table: 37212EB8

toprow = toprow

out_pos = (0.00, 68.00, 0.00)

autoanchor = WorldResetTimer

callbacks = table: 37212148

open = true

inst = 112515 - (valid:true)

focus = true

equip = table: 4DC40C28

addextraslots = 1

children = table: 37211D88

current_list = table: 4DC40C50

focus_flow_args = table: 37212F30

focus_target = false

reps = 1

selected_scale = 0.8

openhint = Text - (Button 7)

owner = 112447 - hinagiku (valid:true)

actionstring = actionstring

bottomrow = toprow

equipslotinfo = table: 37212FF8

parent = bottom_scale_root

base_scale = 0.6

active_slot = ItemSlot

backpackinv = table: 4DC40C50

hint_update_check = 1.9137917123735

repeat_time = 0.14999982776741

actionstringbody = Text - (Button 0) Get Half

(Button 1) Select

(DPad 0 Down) Drop

inv_item = 113003 - log(LIMBO) (valid:true)

active_item = nil

controller_id = 22

is_equip_slot = nil

str = table: 4E35DD18

scripts/widgets/inventorybar.lua:859 in (method) UpdateCursor (Lua) <787-860>

self =

hudcompass = Hud Compass

shown = true

actionstringtitle = Text - Log

cursor = Image - images/hud.xml:slot_select.tex

rebuild_pending = false

bg = Image - images/hud.xml:inventory_bg.tex

backpack = 112998 - backpack(LIMBO) (valid:true)

enabled = true

in_pos = (0.00, 102.00, 0.00)

actionstringtime = 10

root = root

bgcover = Image - images/hud.xml:inventory_bg_cover.tex

inv = table: 4DC40BD8

name = Inventory

focus_flow = table: 37212EB8

toprow = toprow

out_pos = (0.00, 68.00, 0.00)

autoanchor = WorldResetTimer

callbacks = table: 37212148

open = true

inst = 112515 - (valid:true)

focus = true

equip = table: 4DC40C28

addextraslots = 1

children = table: 37211D88

current_list = table: 4DC40C50

focus_flow_args = table: 37212F30

focus_target = false

reps = 1

selected_scale = 0.8

openhint = Text - (Button 7)

owner = 112447 - hinagiku (valid:true)

actionstr

[00:01:37]: SCRIPT ERROR! Showing error screen

[00:01:39]: QueryServerComplete no callback

[00:01:40]: QueryServerComplete no callback

[00:01:47]: Force aborting...

Steps to Reproduce: Using any mod that has a custom item.

Open inventory in controller mode.

Select any item in backpack and the game will be crashed.

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