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As title
This is today experiencing server crash message

But I do not know that he is out of the question which MOD

 

My server players said

BirchnutterTree encounter will crash the game with Birchnutter

So .. anyone know how it?
 

[05:05:57]: [string "scripts/entityscript.lua"]:985: assertion failed!
LUA ERROR stack traceback:
=[C]:-1 in (global) assert © <-1--1>
scripts/entityscript.lua:985 in (method) GetDistanceSqToInst (Lua) <984-989>
   self (valid:true) =
      DynamicShadow = DynamicShadow (35C72920)
      Transform = Transform (35C730E0)
      inlimbo = false
      actionreplica = table: 320E68E8
      event_listening = table: 320E6FF0
      range = 28
      actioncomponents = table: 320E8210
      lower_components_shadow = table: 320ED8C8
      entity = Entity (2F5B5F90)
      AnimState = AnimState (35C74F00)
      prefab = birchnutdrake
      brain = --brain--
sleep time: 0.09
Priority - RUNNING <RUNNING> (execute 3, eval in 0.12)>0.09
   >Parallel - READY <READY> ()>0.00
   >   >OnFire - READY <READY> ()>0.00
   >   >Panic - READY <READY> ()>0.00
   >Leash - READY <READY> ()>0.00
   >ChaseAndAttack - RUNNING <RUNNING> ()>0.09
   >exit - READY <READY> ()>0.00
 
      name = Birchnutter
      Network = Network (35C7A9A0)
      Physics = Physics (35C74860)
      event_listeners = table: 320E9200
      brainfn = table: 08DAE170
      SoundEmitter = SoundEmitter (35C70FA0)
      Exit = function - scripts/prefabs/birchnutdrake.lua:45
      Enter = function - scripts/prefabs/birchnutdrake.lua:51
      sg = sg="birchnutdrake", state="idle", time=0.93, tags = "idle,"
      spawntime = 18235.600951061
      pendingtasks = table: 320E7428
      replica = table: 320E8EE0
      GUID = 174355
      components = table: 320E6898
      persists = true
   inst = 124675 - faroz (valid:false)
scripts/stategraphs/SGbirchnutdrake.lua:18 in (field) fn (Lua) <16-24>
   inst = 174355 - birchnutdrake (valid:true)
   data = table: 212A6240
scripts/stategraph.lua:397 in (method) HandleEvents (Lua) <389-407>
   self =
      tags = table: 30A93D78
      mem = table: 320E3508
      statemem = table: 30A95C40
      currentstate = table: 3290B168
      timelineindex = 1
      timeinstate = 0.033333335071802
      sg = Stategraph : birchnutdrake
      inst = 174355 - birchnutdrake (valid:true)
      statestarttime = 18259.100952286
      bufferedevents = table: 35AD5920
      lastupdatetime = 18259.134285621
      laststate = table: 3290E458
      prevstate = table: 3290E458
   k = 2
   event = table: 212B32B0
   handler = table: 329097F0
scripts/stategraph.lua:143 in (method) Update (Lua) <107-146>
   self =
      updaters = table: 31D696B0
      OnEnterNewState = function - scripts/stategraph.lua:27
      tickwaiters = table: 07180558
      haveEvents = table: 31D64C00
      hibernaters = table: 07181138
      instances = table: 07180328
   current_tick = 547801
   waiters = nil
   updaters = table: 212B1E88
   evs = table: 212A9990
   k = sg="birchnutdrake", state="idle", time=0.93, tags = "idle,"
   v = true
scripts/update.lua:205 in () ? (Lua) <146-219>
   dt = 0.033333335071802
   tick = 547801
   i = 547801
 
[05:05:57]: SCRIPT ERROR! Showing error screen
[05:05:59]: QueryServerComplete no callback
 

 

Crash6.txt

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