flameswy Posted May 30, 2015 Share Posted May 30, 2015 I have been working on my own character mod using the extended sample character template, and it was working fine most of the way through. I was replacing art assets with drawings near the end, and while the spriter opens it fine the game crashes on loading the mod. Hopefully I just saved a headpiece wrong or something, anyone have any suggestions? this is my log... I probably messed something dumb up, but Im too new at this to be sure what or how to fix it. Any help is deeply appreciated. [00:00:00]: Don't Starve Together: 137679 WIN32_STEAMNNN Build Date: 2015-05-27_16-09-01[00:00:00]: Parsing command line[00:00:00]: Command Line Arguments: [00:00:00]: Initializin Minidump handler[00:00:00]: ....Done[00:00:00]: Initializing Steam[00:00:00]: Steam AppBuildID: 638102[00:00:00]: Steam BetaName(Branch): [][00:00:00]: ....Done[00:00:00]: Fixing DPI[00:00:00]: ...Done[00:00:00]: THREAD - started 'GAClient' (8300)[00:00:00]: HttpClient::ClientThread::Main()[00:00:07]: ProfileIndex:4.80[00:00:07]: THREAD - started 'GAClient' (8504)[00:00:07]: HttpClient::ClientThread::Main()[00:00:07]: Network tick rate: U=15(2), D=0[00:00:07]: THREAD - started 'GAClient' (6656)[00:00:07]: HttpClient::ClientThread::Main()[00:00:07]: Network tick rate: U=15(2), D=0[00:00:07]: Authorized application D:\SteamLibrary\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.[00:00:07]: WindowsFirewall - Application already authorized[00:00:07]: loaded ping_cache[00:00:07]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)[00:00:07]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)[00:00:07]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)[00:00:07]: Offline user name: OU_76561198048163246[00:00:07]: SteamID: 76561198048163246[00:00:07]: cGame::InitializeOnMainThread[00:00:07]: WindowManager::Initialize[00:00:07]: THREAD - started 'GAClient' (8660)[00:00:07]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0[00:00:07]: HttpClient::ClientThread::Main()[00:00:07]: CreateEGLContext: 16 configs found[00:00:07]: RestoreWindowPosition[00:00:07]: Saved Client Pos (84 x 111)[00:00:07]: Adjusted Window Pos (76 x 80)[00:00:07]: EnsureWindowOnScreen[00:00:07]: All good.[00:00:07]: THREAD - started 'WindowsInputManager' (8372)[00:00:08]: Renderer initialize: Okay[00:00:08]: AnimManager initialize: Okay[00:00:08]: Buffers initialize: Okay[00:00:09]: cDontStarveGame::DoGameSpecificInitialize()[00:00:09]: GameSpecific initialize: Okay[00:00:09]: cGame::StartPlaying[00:00:09]: LOADING LUA[00:00:09]: DoLuaFile scripts/main.lua[00:00:09]: DoLuaFile loading buffer scripts/main.lua[00:00:09]: scripts/main.lua(167,1) running main.lua [00:00:09]: loaded modindex [00:00:09]: ModIndex: Beginning normal load sequence. [00:00:09]: ModIndex:GetModsToLoad inserting moddir, My lautrec mod [00:00:09]: Could not load mod_config_data/modconfiguration_My lautrec mod [00:00:09]: Loading mod: My lautrec mod (Knight Lauctrec) Version:1.1.4 [00:00:09]: Mod: My lautrec mod (Knight Lauctrec) Loading modworldgenmain.lua [00:00:09]: Mod: My lautrec mod (Knight Lauctrec) Mod had no modworldgenmain.lua. Skipping. [00:00:09]: Mod: My lautrec mod (Knight Lauctrec) Loading modmain.lua [00:00:10]: LOADING LUA SUCCESS[00:00:10]: PlayerDeaths loaded morgue 142 [00:00:10]: loaded profile [00:00:10]: bloom_enabled false [00:00:10]: loaded saveindex [00:00:10]: OnFilesLoaded() [00:00:10]: OnUpdatePurchaseStateComplete [00:00:11]: [string "scripts/util.lua"]:384: Could not find an asset matching bigportraits/lautrec.xml in any of the search paths.LUA ERROR stack traceback:=[C]:-1 in (global) assert © <-1--1>scripts/util.lua:384 in (global) resolvefilepath (Lua) <379-387> filepath = bigportraits/lautrec.xml resolved = nilscripts/mainfunctions.lua:73 in (global) RegisterPrefabs (Lua) <68-83> arg = nil i = 1 prefab = Prefab frontend - i = 49 asset = table: 0AF537A0scripts/mainfunctions.lua:100 in (global) LoadPrefabFile (Lua) <87-107> filename = prefabs/frontend fn = function - scripts/prefabs/frontend.lua:0 r = nil ret = table: 0AF52DF0 i = 1 val = Prefab frontend - scripts/gamelogic.lua:165 in (upvalue) LoadAssets (Lua) <121-216> asset_set = FRONTEND load_frontend = true in_backend = false in_frontend = true i = 145 file = frontendscripts/gamelogic.lua:901 in (upvalue) DoResetAction (Lua) <823-908>scripts/gamelogic.lua:919 in (local) complete_callback (Lua) <911-920>scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30> complete_callback = function - scripts/gamelogic.lua:911scripts/gamelogic.lua:934 in (upvalue) callback (Lua) <922-935>scripts/saveindex.lua:110 in () ? (Lua) <72-111> load_success = true str = return { last_used_slot=1, slots={ { server={ description="", friends_only=true, game_mode="survival", maxplayers=3, name="Finitevus's World", online_mode=true, password="heh", pvp=false }, session_id="005000CC3C882E7A", world={ day=3 } }, { server={ }, world={ } }, { server={ }, world={ } }, { server={ }, world={ } }, { server={ }, world={ } } } } success = true savedata = table: 0BA89858=[C]:-1 in (method) GetPersistentString © <-1--1>scripts/saveindex.lua:71 in (method) Load (Lua) <68-112> self = data = table: 0BA87AA8 current_slot = 1 callback = function - scripts/gamelogic.lua:922 filename = saveindexscripts/gamelogic.lua:950 in (local) callback (Lua) <949-951>scripts/playerprofile.lua:564 in (method) Set (Lua) <460-567> self = persistdata = table: 0BA88C50 dirty = true str = {"controls":[{"enabled":true,"data":"BwAAAAUAAAAAAAAAAAAAAAEAAAANAAAAAAAAAAEAAAAbAAAAAAAAAAEAAABRAAAAAAAAAAAAAAAAAAAAAQAAAEUAAAAAAAAAAAAAAAAAAAABAAAAJgAAAAAAAAABAAAAKAAAAAAAAAABAAAAJQAAAAAAAAABAAAAJwAAAAAAAAABAAAATQAAAAAAAAABAAAAGwAAAAAAAAABAAAAMQAAAAAAAAABAAAAMgAAAAAAAAABAAAAMwAAAAAAAAABAAAANAAAAAAAAAABAAAANQAAAAAAAAABAAAANgAAAAAAAAABAAAANwAAAAAAAAABAAAAOAAAAAAAAAABAAAAOQAAAAAAAAABAAAAMAAAAAAAAAABAAAALQAAAAAAAAABAAAAPQAAAAAAAAABAAAA6AMAAAAAAAABAAAA6QMAAAAAAAAAAAAAAAAAAAEAAACkAAAAAAAAAAEAAACiAAAAAAAAAAEAAACgAAAAAAAAAAEAAACiAAAAAAAAAAEAAABGAAAAAAAAAAEAAAAgAAAAAAAAAAEAAADAAAAAAAAAAAEAAABMAAAABAAAAAEAAAAIAAAAAAAAAAEAAADsAwAAAAAAAAEAAADrAwAAAAAAAAAAAAABAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAA6wMAAAAAAAABAAAA7AMAAAAAAAABAAAA2wAAAAAAAAABAAAA3QAAAAAAAAABAAAA6wMAAAAAAAABAAAA7AMAAAAAAAAAAAAAAQAAAFQAAAAAAAAAAQAAAFUAAAAAAAAAAQAAAAkAAAAAAAAAAQAAAL8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAQQAAAAAAAAABAAAARAAAAAAAAAABAAAAUwAAAAAAAAABAAAAVwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA [**truncated**] callback = function - scripts/gamelogic.lua:949 amb = 10 sfx = 10 music = 10scripts/playerprofile.lua:447 in () ? (Lua) <446-448> load_success = true str = {"controls":[{"enabled":true,"data":"BwAAAAUAAAAAAAAAAAAAAAEAAAANAAAAAAAAAAEAAAAbAAAAAAAAAAEAAABRAAAAAAAAAAAAAAAAAAAAAQAAAEUAAAAAAAAAAAAAAAAAAAABAAAAJgAAAAAAAAABAAAAKAAAAAAAAAABAAAAJQAAAAAAAAABAAAAJwAAAAAAAAABAAAATQAAAAAAAAABAAAAGwAAAAAAAAABAAAAMQAAAAAAAAABAAAAMgAAAAAAAAABAAAAMwAAAAAAAAABAAAANAAAAAAAAAABAAAANQAAAAAAAAABAAAANgAAAAAAAAABAAAANwAAAAAAAAABAAAAOAAAAAAAAAABAAAAOQAAAAAAAAABAAAAMAAAAAAAAAABAAAALQAAAAAAAAABAAAAPQAAAAAAAAABAAAA6AMAAAAAAAABAAAA6QMAAAAAAAAAAAAAAAAAAAEAAACkAAAAAAAAAAEAAACiAAAAAAAAAAEAAACgAAAAAAAAAAEAAACiAAAAAAAAAAEAAABGAAAAAAAAAAEAAAAgAAAAAAAAAAEAAADAAAAAAAAAAAEAAABMA[00:00:11]: SCRIPT ERROR! Showing error screen [00:00:11]: ModIndex: Load sequence finished successfully. [00:00:11]: Reset() returning[00:00:12]: Force aborting... Link to comment https://forums.kleientertainment.com/forums/topic/54598-beginner-with-hopefully-a-simple-mistake/ Share on other sites More sharing options...
Seiai Posted May 30, 2015 Share Posted May 30, 2015 (edited) [00:00:11]: [string "scripts/util.lua"]:384: Could not find an asset matching bigportraits/lautrec.xml in any of the search paths.thats the error, and i really cant add much more to that^^ search for bigportraits in the tutorial of the character template: http://forums.kleientertainment.com/topic/46849-tutorial-using-extended-sample-character-template/ if u cant figure it out, we need to know the filenames of the files in your bigportraits-folder and the content of the xml there. Edited May 30, 2015 by Seiai Link to comment https://forums.kleientertainment.com/forums/topic/54598-beginner-with-hopefully-a-simple-mistake/#findComment-642336 Share on other sites More sharing options...
flameswy Posted May 31, 2015 Author Share Posted May 31, 2015 Thanks for the help, I realized I had no XML file in the "bigportraits" folder, and fixed that up. Running again to see if it works now! Link to comment https://forums.kleientertainment.com/forums/topic/54598-beginner-with-hopefully-a-simple-mistake/#findComment-642477 Share on other sites More sharing options...
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