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[General] - Typo in tumbleweed.lua


Zackreaver

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Bug Submission:

Category: General

Issue Title: Typo in tumbleweed.lua

Issue Description: if not (item:HasTag("spider") and (picker:HasTag("spiderwhisperer") or picker:HasTag("monsdter"))) then

item.components.combat:SuggestTarget(picker)

end

the picker:HasTag("monsdter") should be monster, obviously no crash but this probably isn't doing whats intended.

I noticed it while reading prefab lua's

Steps to Reproduce: if not (item:HasTag("spider") and (picker:HasTag("spiderwhisperer") or picker:HasTag("monsdter"))) then

item.components.combat:SuggestTarget(picker)

end

the picker:HasTag("monsdter") should be monster, obviously no crash but this probably isn't doing whats intended.

I noticed it while reading prefab lua's

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