Atena Posted May 24, 2015 Share Posted May 24, 2015 I make a potion to increase armor for character, the code is:if eater.components.armor == nil then eater:AddComponent("armor")end eater.components.armor:InitCondition(TUNING.ARMOR_WATHGRITHRHAT, TUNING.ARMORWOOD_ABSORPTION)Is it work? eater is character. Link to comment https://forums.kleientertainment.com/forums/topic/54335-helpabout-armor-component/ Share on other sites More sharing options...
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