[Gameplay] - Hound attacks are not affected by server settings


Eggnham

Recommended Posts

Bug Submission:

Category: Gameplay

Issue Title: Hound attacks are not affected by server settings

Issue Description: No matter what you set hounds to when setting up a server, they will always use the default number of hounds. This is because hounded.lua sets the _attacksizefn variable appropriately, but it is not used in the CalcPlayerAttackSize function. In the CalcPlayerAttackSize function, the size of a players attack is set by how old the player is with no provision for override by a constant attack size.

Steps to Reproduce: Set hound numbers to less.

Play Don't Starve Together for a while and observe larger attacks with time.

Examine hounded.lua for cause.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.