DarkXero Posted May 14, 2015 Share Posted May 14, 2015 Bug Submission: Category: Server Crash Issue Title: Error in OnWorked in bee.lua Issue Description: Games crashes on catching a homeless bee. line 46: local owner = inst.components.homeseeker ~= nil and inst.components.homeseeker.home When no beehive home is present, inst.components.homeseeker ~= nil returns false, and "false and nil" gets evaluated to false. Then in the next line, owner is not nil, so game tries to index childspawner on a boolean. Steps to Reproduce: Step 1) Craft bugnet Step 2) DebugSpawn("bee") Step 3 opt) Kill a beehive Step 4) Catch a homeless bee Link to comment https://forums.kleientertainment.com/forums/topic/53973-server-crash-error-in-onworked-in-beelua/ Share on other sites More sharing options...
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