CMon Posted April 30, 2015 Share Posted April 30, 2015 Bug Submission: Category: Client Crash Issue Title: Client Crashes right after start Issue Description: I bought the game on steam, installed it and tried to start it. But right after the window pops up i see the one eyed beast and a text loading on the bottom left, and than the game crashes. It happens on every start. Attached is the log.txt file from one "startup" of the game Steps to Reproduce: Start the game through Steam Link to comment https://forums.kleientertainment.com/forums/topic/53379-client-crash-client-crashes-right-after-start/ Share on other sites More sharing options...
CMon Posted May 2, 2015 Author Share Posted May 2, 2015 hm somehow attached files do not show up in this forum, so I paste it: Starting UpVersion: 135000Don't Starve Together: 135000 LINUX_STEAMNNN Build Date: 2015-04-29_15-32-57Parsing commandlineCommand Line Arguments: Initializing SteamSteam AppBuildID: 606864Steam BetaName(Branch): []....DoneTHREAD - started 'GAClient' (4090407744)HttpClient::ClientThread::Main()ProfileIndex:5.16THREAD - started 'GAClient' (4078086976)HttpClient::ClientThread::Main()THREAD - started 'GAClient' (4075985728)HttpClient::ClientThread::Main()Network tick rate: U=15(2), D=0Network tick rate: U=15(2), D=0could not load ping_cacheOnLoadPermissionList: /home/twist/.klei/DoNotStarveTogether/save/blocklist.txt (Failure)OnLoadPermissionList: /home/twist/.klei/DoNotStarveTogether/save/adminlist.txt (Failure)Offline user name: OU_76561198083958564SteamID: 76561198083958564THREAD - started 'GAClient' (4070570816)HttpClient::ClientThread::Main()cGame::InitializeOnMainThreadWindowManager::InitializeCreating window with size 1280x720 at 342x441THREAD - started 'SDLInputManager' (4044749632)Renderer initialize: OkayAnimManager initialize: OkayBuffers initialize: OkaycDontStarveGame::DoGameSpecificInitialize()GameSpecific initialize: OkaycGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(167,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. LOADING LUA SUCCESSPlayerDeaths could not load morgue could not load profile loaded profile bloom_enabled false Could not load saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Assert failure 'mPlanes.n != mPlanes.n' at ../source/mathlib/frustum.cpp(47) Assert failure 'BREAKPT:' at ../source/mathlib/frustum.cpp(47) Assert failure 'mPlanes[Near].n != mPlanes[Far].n' at ../source/mathlib/frustum.cpp(48) Assert failure 'BREAKPT:' at ../source/mathlib/frustum.cpp(48) Load FE Load FE: done SimLuaProxy::QueryServer()SimLuaProxy::QueryServer()SimLuaProxy::QueryServer()ModIndex: Load sequence finished successfully. Reset() returningCollecting garbage...lua_gc took 0.01 seconds~NetworkLuaProxy()~SimLuaProxy()Cancelling LuaQueryCallback handle [1]Cancelling LuaQueryCallback handle [2]Cancelling LuaQueryCallback handle [3]lua_close took 0.01 secondsHttpClient::ClientThread::Main() completeHttpClient::ClientThread::Main() completeHttpClient::ClientThread::Main() completeOrphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. HttpClient::ClientThread::Main() completeShutting down Link to comment https://forums.kleientertainment.com/forums/topic/53379-client-crash-client-crashes-right-after-start/#findComment-633980 Share on other sites More sharing options...
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