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Hello,

 

I am nearly finished a character mod, and the extended character sample helped me a lot.

However, I have hit a brick wall; when I attempt to run the game and autocompile, it successfully autocompiles the ghost_invincibull_build folder, but it doesn't autocompile the invincibull folder at all.

 

I believe the folder contains all the necessary sub folders, as well as the .scml file and the .zip file that it needs to autocompile, but I'm wondering if there's something I'm missing or if my compiler is just bunked.

 

Thanks

 

In my experience, the only time it wouldn't compile from a Spriter folder was when I was missing a few images (if you open it up in Spriter it should inform you of this) and I had to either remove/replace them in order to auto-compile.

 

This is also the case if you rename some of the image files or folders without applying the same changes in Spriter as well.

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