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(Resolved) Shank 2 on Arch Linux - memory trace/error?


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I've just bought Shank 2. I'm on an Arch Linux 64-bit system, and thought that as MotN worked fine [and is a great game!] that Shank 2 would be all right; but sadly it is not loading. I get a black screen and then I'm returned to Steam. I have tried running the game in a terminal, and have attached the output - hope this helps.



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Hello again - I have solved this myself. 


The problem was caused by Steam's version of libasound.so, ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2 - it was this that created all the ALSA lib messages at the beginning of the log I attached.


I edited ~/.local/share/Steam/SteamApps/common/Shank 2/bin/shank2 to preload the correct library from my system:

#!/bin/bashcd "$(dirname "$0")"export LD_PRELOAD=/usr/lib32/libasound.so.2 export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/lib32exec ./shank2-bin $* 

On doing this, the game loads perfectly. If anyone has a problem starting the game (black screen for a moment, then it disappears) it may be worth checking the logs for ALSA messages, and then trying this fix.


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