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[Bug] Found a (the) cause of disconnection bug.


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Ever since I have started to run a DST server, there were random times where everyone in the server (Some people excluded who might not be in range) get disconnected for an unknown reason. I have now found out that on certain world edges where you try to walk out of bounds, the user will start to lag/rubberband and will eventually DC amongst other people in range. It is helpful to spawn unbreakable objects in these regions to prevent users from the server from being kicked.

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