fcrh Posted March 9, 2015 Share Posted March 9, 2015 Bug Submission: Category: Gameplay Issue Title: Strange behavior of eating spoiled food. (effect of sanity) Issue Description: I found a behavior that might be a bug on the dedicated server of DST. If a food's hunger value is negative, you may still gain sanity by eating staled food. In the file `DST/data/scripts/components/edible.lua', line 55. Shouldn't `self.hungervalue < 0` be removed? I'm sorry if it isn't a bug. But I think it's pretty strange. Steps to Reproduce: Create a mod, defining a edible prefab having a negative hunger value and positive sanity value. Eat your food while it's staled, and you'll still gain sanity. Link to comment Share on other sites More sharing options...
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