rons0n Posted February 20, 2015 Share Posted February 20, 2015 (edited) So lately the updates made some of my character's perks no longer functional.Sorry if this is a bit blunt, but what do I have to change to make them working again? Problem one is this:[string "scripts/prefabs/skeleton.lua"]:95: attempt to index local 'cause' (a nil value)LUA ERROR stack traceback:scripts/prefabs/skeleton.lua:95 in (method) SetSkeletonDescription (Lua) <91-98>inst = 116289 - skeleton_player (valid:true)char = shikiplayername = Delirious Davecause = nilpkname = nilscripts/prefabs/player_common.lua:689 in (local) fn (Lua) <672-781>inst = 115250 - shiki (valid:true)data = table: 33306618x = 354y = 0z = 98skel = 116289 - skeleton_player (valid:true)scripts/entityscript.lua:880 in (method) PushEvent (Lua) <874-897>self (valid:true) =OnSleepIn = function - scripts/prefabs/player_common.lua:811inlimbo = falseghostenabled = trueSetCameraDistance = function - scripts/prefabs/player_common.lua:910ScreenFlash = function - scripts/prefabs/player_common.lua:964EnableMovementPrediction = function - scripts/prefabs/player_common.lua:303player_classified = 115251 - player_classified (valid:true)playercolour = table: 24404D28AnimState = AnimState (0C418B38)Light = Light (0C418B98)GUID = 115250Network = Network (0C418A18)worldstatewatching = table: 33202538OnRemoveEntity = function - scripts/prefabs/player_common.lua:426userid = KU_9saTFojTpendingtasks = table: 1122E4E0ShowHUD = function - scripts/prefabs/player_common.lua:904replica = table: 1122DE78inherentactions = table: 3322C748IsHUDVisible = function - scripts/prefabs/player_common.lua:894DynamicShadow = DynamicShadow (0C418B78)LightWatcher = LightWatcher (0C418918)SetGhostMode = function - scripts/prefabs/player_common.lua:342SnapCamera = function - scripts/prefabs/player_common.lua:916HUD = HUDOnWakeUp = function - scripts/prefabs/player_common.lua:839Transform = Transform (0C418B58)children = table: 33138520sg = sg="wilson", state="death", time=1.87, tags = "busy,pausepredict,nomorph,"actionreplica = table: 1122E0D0event_listening = table: 1122E6E8ScreenFade = function - scripts/prefabs/player_common.lua:957actioncomponents = table: 1122E008spawntime = 23.433334555477OnSave = function - scripts/prefabs/player_common.lua:783ShowActions = function - scripts/prefabs/player_common.lua:898name = Delirious Daveentity = Entity (0C3E62B0)OnLoad = function - scripts/prefabs/player_common.lua:791prefab = shikiupdatecomponents = table: 0B91F4A8CanExamine = function - scripts/prefabs/player_common.lua:20ShakeCamera = function - scripts/prefabs/player_common.lua:924OnDespawn = function - scripts/prefabs/player_common.lua:857persists = falseIsActionsVisible = function - scripts/prefabs/player_common.lua:888MiniMapEntity = MiniMapEntity (0C418C18)IsFreezing = function - scripts/prefabs/player_common.lua:57AttachClassified = function - scripts/prefabs/player_common.lua:415Physics = Physics (202CF200)SoundEmitter = SoundEmitter (0C4189D8)soundsname = wendyevent_listeners = table: 1122E5A8DetachClassified = function - scripts/prefabs/player_common.lua:421components = table: 1122E1C0GetTemperature = function - scripts/prefabs/player_common.lua:47event = makeplayerghostdata = table: 33306618listeners = table: 0B91B6A0entity = 115250 - shiki (valid:true)fns = table: 0B91B650i = 1fn = function - scripts/prefabs/player_common.lua:672scripts/stategraphs/SGwilson.lua:698 in () ? (Lua) <696-700>inst = 115250 - shiki (valid:true)=(tail call):-1 in () (tail) <-1--1>scripts/stategraph.lua:394 in (method) HandleEvents (Lua) <389-404>self =tags = table: 34079830mem = table: 39D5A4E0statemem = table: 340772B0currentstate = table: 311FE270timelineindex = 1timeinstate = 0.033333335071802sg = Stategraph : wilsoninst = 115250 - shiki (va[00:07:35]: SCRIPT ERROR! Showing error screen [00:07:36]: QueryServerComplete no callback[00:07:36]: QueryServerComplete no callback[00:07:48]: Force aborting...This happens when a non-host tries to revive using the jury-rig portal. this one: Fixed nvmNone of these two are working anymore, whats the workaround then? and lastly this one:Fixed nvmThis used to work too, now im forced to relog. I don't check the change logs that often so this is more on my fault if anything, but I didn't expect all of my character perks to be no longer functioning properly x_x Edit: After a little bit of experimenting it seems most of the perks are doing handy-dandy, but only if you're the host. Edited February 21, 2015 by rons0n Link to comment https://forums.kleientertainment.com/forums/topic/51208-my-characters-need-changes/ Share on other sites More sharing options...
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