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I'm trying to create a custom character and I need some help with the artistic part of it. I've found a few templates, but sadly, they're all super low-res. Does anyone have an easy-to-use template or a program that might help me make characters easily? I'm currently using Photoshop to draw and what I did get done is way too small and looks super choppy when I make it bigger. I'll add the what I've gotten done as an example.

 

Any help is greatly appreciated. Thank you for your time! 

post-599627-0-48034700-1424048351.png

Check out this tutorial, I think it may help:

http://forums.kleientertainment.com/topic/27341-tutorial-the-artists-guide-to-characteritem-modding/

one of the first things it talks about is doing the character art.

(Namely resizing the template image to 200% of it's size, drawing it, then shrinking it back.)

You don't necessarily need to shrink it back in size, I think as longs as the resolution is a Power of Two then it works (512, 1024, 2048). My own custom character uses a 2048x1024px spritesheet and works fine.

 

So here's what to do: Open the sample sheet in photoshop, stretch it out in exact multiples of itself (2x should be fine), then draw over that on new layers. No need to shrink back down unless you want to.

There's no easy workaround for this. But I did save loads of time by not bothering doing from-scratch arms, feet and legs, I just used the ones in the template. They're fine to use in the game even after they're stretched out.

(My character for reference, took me 4 days to draw because I find art very hard)

 

Check out this tutorial, I think it may help:

http://forums.kleientertainment.com/topic/27341-tutorial-the-artists-guide-to-characteritem-modding/

one of the first things it talks about is doing the character art.

(Namely resizing the template image to 200% of it's size, drawing it, then shrinking it back.)

 

You don't necessarily need to shrink it back in size, I think as longs as the resolution is a Power of Two then it works (512, 1024, 2048). My own custom character uses a 2048x1024px spritesheet and works fine.

 

So here's what to do: Open the sample sheet in photoshop, stretch it out in exact multiples of itself (2x should be fine), then draw over that on new layers. No need to shrink back down unless you want to.

There's no easy workaround for this. But I did save loads of time by not bothering doing from-scratch arms, feet and legs, I just used the ones in the template. They're fine to use in the game even after they're stretched out.

(My character for reference, took me 4 days to draw because I find art very hard)

Thanks! I'll try this and get back to you! Much appreciated.

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