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[Character Mod Request] Warrick and his pet, Wulffrith


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Hello. I have an idea to make a character which starts with a pet hound. The character you play as is called Warrick and his pet is Wulffrith.

 

Starting with Warrick's stats:

 

Sanity: 175

 

Health: 150

 

Hunger: 175

 

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Warrick's perks:

 

Perk: Has a pet hound named Wulffrith

 

Perk: Starts with an indestructible item called a "battle horn", which when equipped and used on an enemy will send Wulffrith to attack the selected target.

 

Perk: Deals half damage with melee weapons.

 

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Wulffrith's Stats:

 

Health: 200

 

Damage: 25

 

Attack Period: 2

 

Attack Range: 3

 

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Wulffrith's Perks:

 

Perk: Has no hunger or sanity. Will only eat meats.

 

Perk: Twice the run speed of a player.

 

Perk: Will not attack unless ordered by the battle horn.

 

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Wulffrith has no hunger or sanity. He will only eat meats. Monster meat will work. Food heals for it's normal hunger value.

 

E.G.-

 

Morsel            

12.5 : Uncooked; 12.5 : Cooked

 

Monster Meat

18.75 : Uncooked; 18.75 : Cooked

 

Meat

25 : Uncooked; 25 : Cooked

 

Frog Legs

12.5 : Uncooked; 12.5 : Cooked

 

Eel

10 : Uncooked; 13 : Cooked

 

Fish

12.5 : Uncooked; 12.5 : Cooked

 

Drumstick

12.5 : Uncooked; 12.5 : Cooked

 

Leafy Meat

12.5 : Uncooked; 18.75 : Cooked

 

Koalefant Trunk

37.5 : Uncooked; 75 : Cooked

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Jerky

25

 

Monster Jerky

18.75

 

Small Jerky

12.5

 

Deerclops Eyeball

75

 

The only exception is the Guardian horn, because it is basically a bone. This will heal him to full health.

 

Guardian Horn

200

 

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Wulffrith's health will appear under the player's sanity meter next to Wulffrith's icon.

 

When Wulffrith dies, he will turn into a ghost, and just like other characters in don't starve together, when he dies, he will start lowering sanity of everyone else playing.

 

In order to revive him, you need to get him a telltale heart, use the battle horn on a touch stone, or give him a guardian horn.

 

IF this is too difficult (or impossible) to execute through modding, another way this could be done is when he dies you receive "Wulffrith's soul". Combine it with a telltale heart and it will create "Wulffrith's whistle". Use it to call Wulffrith back from the dead.

 

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Wulffrith CANNOT stay put. He will always follow you. Keep this in mind.

 

Wulffrith also cannot freeze.

 

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Play style and tips:

 

Since Warrick is not very physically strong, he relies mostly on Wulffrith's attack strength and projectiles. An approach that would be recommended to use is to send Wulffrith to attack and once he gains agro, shoot the enemy with projectiles.

 

If anyone has any ideas or wishes to add to this or feels there needs to be some balancing, please comment.

 

Thanks for reading and any feedback!

Also, a big thanks to the Don't Starve Wikia for hunger values!

 

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