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Suggestions


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  • Map revealed by players is shared.
  • Late-joining player also have the map revealed(So they can find the base easily)
  • Player indicators are shown no matter how far they are if you press a specific key(Toggle or keep pressing)
  • Players can equip backpack and armor at the same time

    and can equip hat and amulet at the same time

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https://forums.kleientertainment.com/forums/topic/48841-suggestions/
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You seem, essentially, to want the game made easier. I'll take your points in order.

 

1. Map revealed by players is shared.

While this would be nice in a few very specific circumstances, it's not unreasonable to want your map kept private. This would be a straight-up disaster in PvP and Wilderness games, and would substantially alter the dynamic of Survival and Endless games.

 

This could be implemented

 

2. Late-joining players also have the map revealed.

See above.

 

3. Player indicators are shown regardless of distance

See above.

 

4. Further divide equipment slots to eliminate choosing between a backpack and armor

This just tells me that you probably don't understand game balance at all. If you really must have this feature, I believe there's a mod that adds it, but I really don't understand why you're playing a game like Don't Starve if you'd be comfortable with that kind of a difficulty slump.

*This could be implemented as an optional feature, although I would be strongly against it, since it would effectively halve (or worse) the number of servers available to those of us who like our privacy.

 

 

The bottom line is that these seem less like suggestions, and more like criticisms of Klei's design choices. I don't think they're constructive, and I especially don't think they're likely to become reality.

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