itachipirate Posted January 5, 2015 Share Posted January 5, 2015 I want to make a pigman playable character. But after looking at the atlas for pigmen in the game, the format is a completely different template from what a normal playable character would be. Would I have to move the images around to fit the template, or can I define a whole new template? Link to comment https://forums.kleientertainment.com/forums/topic/48465-creating-character-with-different-template/ Share on other sites More sharing options...
itachipirate Posted January 5, 2015 Author Share Posted January 5, 2015 (edited) I just copied the animation file for the pigman and tried to create a mod using it, there was an issue with having two build.bin files being loaded with the same name, so I changed the name with HxD and now the character will load fine but the textures aren't being loaded at all. Edited January 5, 2015 by itachipirate Link to comment https://forums.kleientertainment.com/forums/topic/48465-creating-character-with-different-template/#findComment-597375 Share on other sites More sharing options...
itachipirate Posted January 5, 2015 Author Share Posted January 5, 2015 (edited) ModIndex: Load sequence finished successfully. Reset() returning Could not unload undefined prefab 0x20e21d7a (puppet_wes) Could not unload undefined prefab 0x20e21d7a (puppet_wes) unloading prefabs for mod MOD_pigman Collecting garbage... lua_gc took 0.01 seconds ~NetworkLuaProxy() ~SimLuaProxy() lua_close took 0.02 seconds HttpClient::ClientThread::Main() complete HttpClient::ClientThread::Main() complete Could not unload undefined prefab 0x20e21d7a (puppet_wes) Could not unload undefined prefab 0x20e21d7a (puppet_wes) Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Edited January 5, 2015 by itachipirate Link to comment https://forums.kleientertainment.com/forums/topic/48465-creating-character-with-different-template/#findComment-597387 Share on other sites More sharing options...
Spotteh Posted January 6, 2015 Share Posted January 6, 2015 Ok, so umm The first thing is you will probably need a new name for the pigman, so not knowing your name I would suggest piggydude as a place holder. You would probably need the pigman build, anim, and lua files If you started with the pigman.lua prefab, you'd see the local files you'd need if it was a non-playable pigman. The first problem I can see is that the pigmen don't seem to have the same range of animations as a player character. The next problem is that most of the code in the lua is for the npc pigman, so a lot of that would need to be mended. So if you used Dleo's template, you would have to do a lot of same steps, plus figuring out how to make the adaptions.So I am sorry I can't help, I have a similar interest though in the Gobbler's data, so I will keep an eye on this thread. Link to comment https://forums.kleientertainment.com/forums/topic/48465-creating-character-with-different-template/#findComment-597956 Share on other sites More sharing options...
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