Evilmasterpootis Posted January 5, 2015 Share Posted January 5, 2015 Here's the log ../mods/Joezor/images/avatars/avatar_joezor.xmlLUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/image.lua(11,1) in function '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/widgets/playerbadge.lua(31,1) in function '_ctor' scripts/class.lua(181,1) in function 'PlayerBadge' scripts/widgets/worldresettimer.lua(36,1) in function '_ctor' scripts/class.lua(181,1) in function 'WorldResetTimer' The character mod I made was fully functional in Don't Starve and RoG... I followed instructions on making a character as closely as possible. This is my first mod attempt and my first time on the DS forums, so if this thread is in the wrong place or if I made a stupid mistake apologies. My player is purposely ridiculous, so if you get the file... yeah. I'm adding more examination quotes and actual abilities later, but for right now I'm wanting to figure out why it's doing this. If anyone could help, I thank you Link to comment https://forums.kleientertainment.com/forums/topic/48419-custom-character-mod-crash-dst/ Share on other sites More sharing options...
Evilmasterpootis Posted January 5, 2015 Author Share Posted January 5, 2015 Forgot to add the file... Woops Link to comment https://forums.kleientertainment.com/forums/topic/48419-custom-character-mod-crash-dst/#findComment-597004 Share on other sites More sharing options...
bamige1 Posted January 5, 2015 Share Posted January 5, 2015 I'll Give You A Chance. Give Up! Link to comment https://forums.kleientertainment.com/forums/topic/48419-custom-character-mod-crash-dst/#findComment-597018 Share on other sites More sharing options...
bamige1 Posted January 5, 2015 Share Posted January 5, 2015 Joking Aside, Alot of People are having trouble porting to DST, And you might wait until everyone can get it for free as long as they own the original game. Then, There will be more modders, and more people to help you. Link to comment https://forums.kleientertainment.com/forums/topic/48419-custom-character-mod-crash-dst/#findComment-597033 Share on other sites More sharing options...
MikeRobe Posted January 5, 2015 Share Posted January 5, 2015 (edited) You haven't given us the full error. Please include your log file. I've ported some mods over to DST before - have you used master_postinit instead of the fn function? For example, here's some code in the prefab lua file:local fn = function(inst) -- choose which sounds this character will play inst.soundsname = "wolfgang" -- a minimap icon must be specified inst.MiniMapEntity:SetIcon( "wilson.png" )endlocal master_postinit = function(inst) -- todo: Add an example special power here. inst.components.combat.damagemultiplier = 1.5 inst.components.health.maxhealth = 150 inst.components.hunger.max = 300 inst.components.hunger.hungerdrain = .5 inst.components.locomotor.walkspeed = 3 inst.components.locomotor.runspeed = 5 endreturn MakePlayerCharacter("rob", prefabs, assets, fn, master_postinit)You have to put all of your custom abilities inside there. I'm guessing the error might be related to "could not call health (a nil value)" or something like that? Edited January 5, 2015 by MikeRobe Link to comment https://forums.kleientertainment.com/forums/topic/48419-custom-character-mod-crash-dst/#findComment-597064 Share on other sites More sharing options...
Evilmasterpootis Posted January 6, 2015 Author Share Posted January 6, 2015 Oh sorry, wi-fi got cut off. Where can I find the full log? Also, sorry for the late reply. Link to comment https://forums.kleientertainment.com/forums/topic/48419-custom-character-mod-crash-dst/#findComment-597943 Share on other sites More sharing options...
Evilmasterpootis Posted January 7, 2015 Author Share Posted January 7, 2015 Found it! Starting upDon't Starve: 99241 WIN32_STEAMBuild Date: 2014-04-05_12-48-59THREAD - started 'GAClient' (7828)HttpClient::ClientThread::Main()cGame::InitializeOnMainThreadWindowManager::InitializeRestoreWindowPosition Saved Client Pos (34 x 74) Adjusted Window Pos (26 x 44)EnsureWindowOnScreen All good.GLInfo~~~~~~GL_VENDOR: Google Inc.GL_RENDERER: ANGLE (NVIDIA GeForce 6150SE nForce 430)GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)OpenGL extensions (18, 18):GL_ANGLE_framebuffer_blitGL_ANGLE_framebuffer_multisampleGL_ANGLE_instanced_arraysGL_ANGLE_pack_reverse_row_orderGL_ANGLE_texture_compression_dxt3GL_ANGLE_texture_compression_dxt5GL_ANGLE_texture_usageGL_ANGLE_translated_shader_sourceGL_EXT_read_format_bgraGL_EXT_robustnessGL_EXT_texture_compression_dxt1GL_EXT_texture_format_BGRA8888GL_EXT_texture_storageGL_OES_get_program_binaryGL_OES_packed_depth_stencilGL_OES_rgb8_rgba8GL_OES_standard_derivativesGL_OES_texture_npotGL_MAX_TEXTURE_SIZE = 4096GL_MAX_TEXTURE_IMAGE_UNITS = 16GL_MAX_RENDERBUFFER_SIZE = 4096GL_MAX_VIEWPORT_DIMS = 4096, 4096GL_MAX_VARYING_VECTORS = 10GL_MAX_VERTEX_ATTRIBS = 16GL_MAX_VERTEX_UNIFORM_VECTORS = 254GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0GL_MAX_FRAGMENT_UNIFORM_VECTORS = 2214 compressed texture formatstexture format 0x83f0texture format 0x83f1texture format 0x83f2texture format 0x83f3THREAD - started 'WindowsInputManager' (4320)cDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(158,1) running main.lua scripts/modindex.lua(401,1) WARNING: Force-enabling mod 'Joezor' from modsettings.lua! If you are not developing a mod, please use the in-game menu instead. scripts/modindex.lua(257,1) loaded modindex scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. scripts/modindex.lua(206,1) Error loading mod: mod_publish_data_file (1) (More Maps)! api_version for mod_publish_data_file (1) is in the future, please set to the current version. (api_version is version 10, game is version 5.) scripts/mods.lua(144,1) Loading mod: Joezor (The OC Mod) scripts/mods.lua(168,1) Mod: Joezor (The OC Mod) Loading modworldgenmain.lua scripts/mods.lua(176,1) Mod: Joezor (The OC Mod) Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(168,1) Mod: Joezor (The OC Mod) Loading modmain.lua LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 777 scripts/playerprofile.lua(352,1) loaded profile scripts/playerprofile.lua(416,1) bloom_enabled false scripts/saveindex.lua(97,1) loaded saveindex scripts/gamelogic.lua(1118,1) OnFilesLoaded() scripts/gamelogic.lua(1107,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(85,1) Unload BE Could not unload undefined prefab 0x4374c56c (yellowstaff)Could not unload undefined prefab 0x36768a92 (orangestaff)Could not unload undefined prefab 0x92ccc001 (coldfirepit)Could not unload undefined prefab 0x21e04429 (coldfirepit_placer)Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)Could not unload undefined prefab 0xfdcabd86 (earmuffshat)Could not unload undefined prefab 0x46094f1b (beefalohat)Could not unload undefined prefab 0xcceee6c3 (cutstone)Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)Could not unload undefined prefab 0x875750ea (turf_road)Could not unload undefined prefab 0xcd7669e5 (nightsword)Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)Could not unload undefined prefab 0xefa57cea (bandage)Could not unload undefined prefab 0x86860bc2 (boomerang)Could not unload undefined prefab 0xe51acd32 (lightning_rod)Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)Could not unload undefined prefab 0xb1fa364d (pickaxe)Could not unload undefined prefab 0x3f5176c5 (firepit)Could not unload undefined prefab 0x8a462465 (firepit_placer)Could not unload undefined prefab 0xe87e06c0 (icebox)Could not unload undefined prefab 0xf2bd1baa (icebox_placer)Could not unload undefined prefab 0xbea16a01 (hambat)Could not unload undefined prefab 0xeb646050 (icehat)Could not unload undefined prefab 0x10473739 (spear)Could not unload undefined prefab 0x8d44bbad (cookpot)Could not unload undefined prefab 0x30d2f57d (cookpot_placer)Could not unload undefined prefab 0x89c20b1b (telebase)Could not unload undefined prefab 0x868a468f (telebase_placer)Could not unload undefined prefab 0x9d92cce (purpleamulet)Could not unload undefined prefab 0xcf1626 (rabbithouse)Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)Could not unload undefined prefab 0xe474f23c (armormarble)Could not unload undefined prefab 0x3ccdbe75 (icestaff)Could not unload undefined prefab 0x68ba7101 (researchlab3)Could not unload undefined prefab 0xd6985329 (researchlab3_placer)Could not unload undefined prefab 0x21bf03b1 (thulecite)Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)Could not unload undefined prefab 0xf4eb0943 (shovel)Could not unload undefined prefab 0x761a1799 (gunpowder)Could not unload undefined prefab 0x9a99c7b7 (armorgrass)Could not unload undefined prefab 0xda17c8e8 (armorslurper)Could not unload undefined prefab 0x47611d71 (sweatervest)Could not unload undefined prefab 0x85181f7c (minerhat)Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)Could not unload undefined prefab 0xd3671c87 (rainhat)Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)Could not unload undefined prefab 0xc4101586 (hammer)Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)Could not unload undefined prefab 0xfbaefa0e (rainometer)Could not unload undefined prefab 0xeea990dc (rainometer_placer)Could not unload undefined prefab 0x7fcb037d (greenstaff)Could not unload undefined prefab 0x3c935451 (eyeturret_item)Could not unload undefined prefab 0xcba65752 (amulet)Could not unload undefined prefab 0xe16c07d0 (ruinshat)Could not unload undefined prefab 0xcad92460 (flowerhat)Could not unload undefined prefab 0xb1591875 (greenamulet)Could not unload undefined prefab 0xdac7fbf5 (birdcage)Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)Could not unload undefined prefab 0x68ba7102 (researchlab4)Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)Could not unload undefined prefab 0x2c158f7c (torch)Could not unload undefined prefab 0x265d1455 (turf_woodfloor)Could not unload undefined prefab 0x9a0ed246 (yellowamulet)Could not unload undefined prefab 0xc78d9876 (siestahut)Could not unload undefined prefab 0xb22fa874 (siestahut_placer)Could not unload undefined prefab 0xce5a342e (firesuppressor)Could not unload undefined prefab 0xbbba0ebc (firesuppressor_placer)Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)Could not unload undefined prefab 0xdfb37276 (telestaff)Could not unload undefined prefab 0x3f6c9ebb (diviningrod)Could not unload undefined prefab 0xe5936c6a (firestaff)Could not unload undefined prefab 0x34fb4f82 (pitchfork)Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)Could not unload undefined prefab 0xadfdb7ae (armor_sanity)Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)Could not unload undefined prefab 0x4740cff7 (tent)Could not unload undefined prefab 0xb4d742b3 (tent_placer)Could not unload undefined prefab 0x4116c653 (raincoat)Could not unload undefined prefab 0x62a5e7fe (nightlight)Could not unload undefined prefab 0x185806ec (nightlight_placer)Could not unload undefined prefab 0xa1e54a85 (goldenaxe)Could not unload undefined prefab 0xe6af29d2 (compass)Could not unload undefined prefab 0x19c004b2 (pighouse)Could not unload undefined prefab 0x469fe538 (pighouse_placer)Could not unload undefined prefab 0xca16846d (boards)Could not unload undefined prefab 0xfa14dec6 (birdtrap)Could not unload undefined prefab 0x7c11af2 (treasurechest)Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)Could not unload undefined prefab 0xef21c9f2 (rope)Could not unload undefined prefab 0xb981ecda (fast_farmplot)Could not unload undefined prefab 0x6c77c310 (fast_farmplot_placer)Could not unload undefined prefab 0xbcfca634 (strawhat)Could not unload undefined prefab 0x111db7ae (footballhat)Could not unload undefined prefab 0x1eee0485 (transistor)Could not unload undefined prefab 0xd8067599 (beehat)Could not unload undefined prefab 0xb6201ac9 (onemanband)Could not unload undefined prefab 0x1541c9cc (armorruins)Could not unload undefined prefab 0x1c42203 (bell)Could not unload undefined prefab 0x15220700 (backpack)Could not unload undefined prefab 0x303bfdce (axe)Could not unload undefined prefab 0x378bda50 (wall_wood_item)Could not unload undefined prefab 0xd5201c09 (beebox)Could not unload undefined prefab 0x753b7621 (beebox_placer)Could not unload undefined prefab 0xb918c5fd (fishingrod)Could not unload undefined prefab 0xe2bfa46 (tophat)Could not unload undefined prefab 0x7f46d7c0 (batbat)Could not unload undefined prefab 0x5a59f5cc (goldenshovel)Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)Could not unload undefined prefab 0x4d9a964d (trap)Could not unload undefined prefab 0x4685284 (umbrella)Could not unload undefined prefab 0xda1f7edf (winterometer)Could not unload undefined prefab 0x955229cb (winterometer_placer)Could not unload undefined prefab 0x1153dbb9 (pottedfern)Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)Could not unload undefined prefab 0xacbea762 (fertilizer)Could not unload undefined prefab 0x3949a42 (meatrack)Could not unload undefined prefab 0x56340ba8 (meatrack_placer)Could not unload undefined prefab 0x6dda899f (watermelonhat)Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)Could not unload undefined prefab 0x2ca456a0 (orangeamulet)Could not unload undefined prefab 0x3cb06493 (healingsalve)Could not unload undefined prefab 0x39311b4d (grass_umbrella)Could not unload undefined prefab 0x37c31aa6 (lantern)Could not unload undefined prefab 0x68ba7100 (researchlab2)Could not unload undefined prefab 0x3386a16a (researchlab2_placer)Could not unload undefined prefab 0x76d26529 (bugnet)Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)Could not unload undefined prefab 0x7f2d088c (armorwood)Could not unload undefined prefab 0x2e54b535 (cane)Could not unload undefined prefab 0xec43b9f4 (sewing_kit)Could not unload undefined prefab 0xbc429ef3 (bushhat)Could not unload undefined prefab 0x1c48b877 (campfire)Could not unload undefined prefab 0xdfe3a33 (campfire_placer)Could not unload undefined prefab 0x80cb1e18 (featherhat)Could not unload undefined prefab 0xcda99af6 (winterhat)Could not unload undefined prefab 0x75370b6 (papyrus)Could not unload undefined prefab 0x68370bd6 (trap_teeth)Could not unload undefined prefab 0x8bbc7f55 (beemine)Could not unload undefined prefab 0xfb180669 (blowdart_sleep)Could not unload undefined prefab 0x38967bb2 (researchlab)Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)Could not unload undefined prefab 0x1cd9e60e (razor)Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)Could not unload undefined prefab 0x22ec3802 (wall_stone_item)Could not unload undefined prefab 0x8d60ee3a (coldfire)Could not unload undefined prefab 0xe72d29b0 (coldfire_placer)Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)Could not unload undefined prefab 0x321f7255 (slow_farmplot_placer)Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)Could not unload undefined prefab 0xc3bf310c (blueamulet)Could not unload undefined prefab 0x2ae7e3b3 (purplegem)Could not unload undefined prefab 0x739fbe3c (homesign)Could not unload undefined prefab 0x33fdbd2e (homesign_placer)Could not unload undefined prefab 0x6f21e747 (piggyback)Could not unload undefined prefab 0xdb20fa95 (heatrock)Could not unload undefined prefab 0xf0330963 (panflute)Could not unload undefined prefab 0x33ab6997 (hud)Could not unload undefined prefab 0x3364203d (forest)Could not unload undefined prefab 0x2e5cb72d (cave)Could not unload undefined prefab 0x40b82ff2 (maxwell)Could not unload undefined prefab 0xbddda476 (fire)Could not unload undefined prefab 0x1078732c (character_fire)Could not unload undefined prefab 0x427b5b39 (shatter)scripts/gamelogic.lua(88,1) Unload BE done scripts/dlcsupport.lua(25,1) Load scripts/DLC001_prefab_files HttpClientWriteCallback (0x01A04DF7, 1, 16, 0x029EF81C)HttpClientWriteCallback READ 16 (16 total)scripts/mods.lua(258,1) Mod: Joezor (The OC Mod) Registering prefabs scripts/mods.lua(264,1) Mod: Joezor (The OC Mod) Registering prefab file: prefabs/joezor scripts/mods.lua(268,1) Mod: Joezor (The OC Mod) joezor scripts/mods.lua(281,1) Mod: Joezor (The OC Mod) Registering default mod prefab ../mods/Joezor/images/saveslot_portraits/joezor.tex is 120x104 but compressed textures must have power of 2 dimensions.../mods/Joezor/images/selectscreen_portraits/joezor.tex is 188x284 but compressed textures must have power of 2 dimensions.../mods/Joezor/images/selectscreen_portraits/joezor_silho.tex is 188x284 but compressed textures must have power of 2 dimensions.scripts/gamelogic.lua(96,1) Load FE scripts/gamelogic.lua(98,1) Load FE: done SimLuaProxy::QueryServer()scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returningQueryServerComplete no callbackHttpClientWriteCallback (0x01A04E40, 1, 1019, 0x029EF81C)HttpClientWriteCallback READ 1019 (1019 total)scripts/saveindex.lua(684,1) SaveIndex:StartSurvivalMode!: true scripts/mods.lua(293,1) unloading prefabs for mod MOD_Joezor Collecting garbage...lua_gc took 0.01 seconds~SimLuaProxy()lua_close took 0.02 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(158,1) running main.lua scripts/modindex.lua(401,1) WARNING: Force-enabling mod 'Joezor' from modsettings.lua! If you are not developing a mod, please use the in-game menu instead. scripts/modindex.lua(257,1) loaded modindex scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. scripts/modindex.lua(206,1) Error loading mod: mod_publish_data_file (1) (More Maps)! api_version for mod_publish_data_file (1) is in the future, please set to the current version. (api_version is version 10, game is version 5.) scripts/mods.lua(144,1) Loading mod: Joezor (The OC Mod) scripts/mods.lua(168,1) Mod: Joezor (The OC Mod) Loading modworldgenmain.lua scripts/mods.lua(176,1) Mod: Joezor (The OC Mod) Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(168,1) Mod: Joezor (The OC Mod) Loading modmain.lua LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 777 scripts/playerprofile.lua(352,1) loaded profile scripts/playerprofile.lua(416,1) bloom_enabled false scripts/saveindex.lua(97,1) loaded saveindex scripts/gamelogic.lua(1118,1) OnFilesLoaded() scripts/gamelogic.lua(1107,1) OnUpdatePurchaseStateComplete WorldSim::SimThread::SimThread()WorldSim::SimThread::SimThread() completeTHREAD - started 'WorldSim' (8108)WorldSim::SimThread::Main()DoLuaFile scripts/worldgen_main.luascripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returningDoLuaFile loading buffer scripts/worldgen_main.luaC:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/mods.lua(144,1) Loading mod: Joezor (The OC Mod) C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/mods.lua(168,1) Mod: Joezor (The OC Mod) Loading modworldgenmain.lua C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/mods.lua(176,1) Mod: Joezor (The OC Mod) Mod had no modworldgenmain.lua. Skipping. scripts/worldgen_main.lua(80,1) running worldgen_main.lua scripts/worldgen_main.lua(82,1) SEED = 1420596800 scripts/worldgen_main.lua(460,1) WORLDGEN PRESET: SURVIVAL_DEFAULT scripts/worldgen_main.lua(468,1) WORLDGEN LEVEL ID: 1 scripts/worldgen_main.lua(475,1) ######### Generating Normal Mode Default Level######## C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(241,1) Creating story... C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/storygen.lua(444,1) LinkNodesByKeys C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(279,1) Baking map... 350 C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(304,1) Map Baked! C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(335,1) Encoding... C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(339,1) Encoding... DONE C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(396,1) Checking Tags C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(509,1) Populating voronoi... C:/Users/FTB/Desktop/Don't Starve - Reign of Giants/data/scripts/map/forest_map.lua(644,1) Done forest map gen! scripts/worldgen_main.lua(248,1) Checking map... scripts/worldgen_main.lua(602,1) Generation complete WorldSim::SimThread::Main() completescripts/gamelogic.lua(109,1) Unload FE scripts/gamelogic.lua(111,1) Unload FE done scripts/dlcsupport.lua(25,1) Load scripts/DLC001_prefab_files scripts/mods.lua(258,1) Mod: Joezor (The OC Mod) Registering prefabs scripts/mods.lua(264,1) Mod: Joezor (The OC Mod) Registering prefab file: prefabs/joezor scripts/mods.lua(268,1) Mod: Joezor (The OC Mod) joezor scripts/mods.lua(281,1) Mod: Joezor (The OC Mod) Registering default mod prefab scripts/gamelogic.lua(121,1) LOAD BE Could not preload undefined prefab 0xceffd968 (cactusflower)scripts/gamelogic.lua(124,1) LOAD BE: done MiniMapComponent::AddAtlas( minimap/minimap_data.xml )scripts/components/seasonmanager.lua(1427,1) AUTUMN TIME scripts/components/seasonmanager.lua(399,1) autumn:0 day:9 night:3 dusk:4 scripts/components/seasonmanager.lua(399,1) autumn:0 day:9 night:3 dusk:4 scripts/gamelogic.lua(445,1) Loading Nav Grid scripts/mainfunctions.lua(121,1) Can't find prefab randomtreeandleif scripts/mainfunctions.lua(191,1) SpawnSaveRecord [nil, RandomTreeAndLeif] FAILED scripts/saveindex.lua(224,1) LoadSavedSeasonData CB scripts/widgets/bloodover.lua(30,1) update state scripts/widgets/bloodover.lua(50,1) turn off HttpClientWriteCallback (0x01A04DF7, 1, 16, 0x029EF81C)HttpClientWriteCallback READ 16 (16 total)QueryServerComplete no callback../mods/Joezor/images/saveslot_portraits/joezor.tex is 120x104 but compressed textures must have power of 2 dimensions.../mods/Joezor/images/selectscreen_portraits/joezor.tex is 188x284 but compressed textures must have power of 2 dimensions.../mods/Joezor/images/selectscreen_portraits/joezor_silho.tex is 188x284 but compressed textures must have power of 2 dimensions.scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100038 - resurrectionstone used:nil active:nil scripts/saveindex.lua(349,1) DeregisterResurrector scripts/saveindex.lua(365,1) DeregisterResurrector scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100039 - resurrectionstone used:nil active:nil scripts/saveindex.lua(349,1) DeregisterResurrector scripts/saveindex.lua(365,1) DeregisterResurrector scripts/mods.lua(293,1) unloading prefabs for mod MOD_Joezor scripts/mainfunctions.lua(571,1) Saved survival_3 Collecting garbage...lua_gc took 0.09 seconds~SimLuaProxy()Cancelling LuaQueryCallback handle [4]lua_close took 0.11 secondsHttpClientWriteCallback (0x01A04DF7, 1, 16, 0x029EF81C)HttpClientWriteCallback READ 16 (16 total)ReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(158,1) running main.lua scripts/modindex.lua(401,1) WARNING: Force-enabling mod 'Joezor' from modsettings.lua! If you are not developing a mod, please use the in-game menu instead. scripts/modindex.lua(257,1) loaded modindex scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. scripts/modindex.lua(206,1) Error loading mod: mod_publish_data_file (1) (More Maps)! api_version for mod_publish_data_file (1) is in the future, please set to the current version. (api_version is version 10, game is version 5.) scripts/mods.lua(144,1) Loading mod: Joezor (The OC Mod) scripts/mods.lua(168,1) Mod: Joezor (The OC Mod) Loading modworldgenmain.lua scripts/mods.lua(176,1) Mod: Joezor (The OC Mod) Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(168,1) Mod: Joezor (The OC Mod) Loading modmain.lua LOADING LUA SUCCESSscripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 777 scripts/playerprofile.lua(352,1) loaded profile scripts/playerprofile.lua(416,1) bloom_enabled false scripts/saveindex.lua(97,1) loaded saveindex scripts/gamelogic.lua(1118,1) OnFilesLoaded() scripts/gamelogic.lua(1107,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(85,1) Unload BE Could not unload undefined prefab 0xceffd968 (cactusflower)scripts/gamelogic.lua(88,1) Unload BE done scripts/dlcsupport.lua(25,1) Load scripts/DLC001_prefab_files scripts/mods.lua(258,1) Mod: Joezor (The OC Mod) Registering prefabs scripts/mods.lua(264,1) Mod: Joezor (The OC Mod) Registering prefab file: prefabs/joezor scripts/mods.lua(268,1) Mod: Joezor (The OC Mod) joezor scripts/mods.lua(281,1) Mod: Joezor (The OC Mod) Registering default mod prefab scripts/gamelogic.lua(96,1) Load FE scripts/gamelogic.lua(98,1) Load FE: done SimLuaProxy::QueryServer()scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returningQueryServerComplete for non-existent handle [4] ok, HTTP 200: [{"result":"OK"}]../mods/Joezor/images/saveslot_portraits/joezor.tex is 120x104 but compressed textures must have power of 2 dimensions.../mods/Joezor/images/selectscreen_portraits/joezor.tex is 188x284 but compressed textures must have power of 2 dimensions.../mods/Joezor/images/selectscreen_portraits/joezor_silho.tex is 188x284 but compressed textures must have power of 2 dimensions.HttpClientWriteCallback (0x01A04E40, 1, 1019, 0x029EF81C)HttpClientWriteCallback READ 1019 (1019 total)scripts/fileutil.lua(35,1) Erasing survival_3 Could not unload undefined prefab 0xe5bb0a (firework_fx)Could not unload undefined prefab 0x97380db1 (multifirework_fx)Could not unload undefined prefab 0xceffd968 (cactusflower)scripts/mods.lua(293,1) unloading prefabs for mod MOD_Joezor Collecting garbage...lua_gc took 0.02 seconds~SimLuaProxy()lua_close took 0.02 secondsCould not unload undefined prefab 0xe5bb0a (firework_fx)Could not unload undefined prefab 0x97380db1 (multifirework_fx)Could not unload undefined prefab 0xceffd968 (cactusflower)Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. HttpClient::ClientThread::Main() completeShutting down Link to comment https://forums.kleientertainment.com/forums/topic/48419-custom-character-mod-crash-dst/#findComment-598020 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now