BlazingPug Posted December 29, 2014 Share Posted December 29, 2014 Hi, my friends and I have been playing Together a lot this past week. We are currently at Day 110+, not sure, and we're kind of bored since maybe we've done everything there is to do. So I thought we would start a new world with a custom preset. I wanted more resources for a good start but also more monsters/enemies to balance it out so I edited the preset and set most of the enemies to "Lots" to really kick it up and tested it out myself. To my surprise, I spawned in the middle of a war zone with tons of Clockworks, Tallbirds, and in-heat Beefalos killing each other, ran around and explored and still the same wherever I go. I found it funny though but has it always been like this with custom presets, even in the base game? I thought setting it to Lots will make the items occur more in their respective biomes, but instead they're littered everywhere. I then tried to set it to "More" and tested it. It was more bearable than before but I still find it weird to see the Clockworks sleeping on the Grasslands with Tallbirds instead of on their own biomes. If it has always been like this then I guess I'm fine with it, but I hope they fix it up a bit. Here's the "Lots" situation, I found this incredibly funny because wherever I go there were mobs fighting Link to comment Share on other sites More sharing options...
Kokkaku Posted December 29, 2014 Share Posted December 29, 2014 Yeah, thats pretty normalI once set up a Single Player game with all mobs set to Lots, it was pretty awesome, ran around for half a day until I found a single meadow with nothing spawned in it, that became my base, I then cheated death many times while foraging the war torn battlegrounds, using Rooks to break things down for me, It was great until a Giant Bird thing spawned...In my grassy safe spot... Link to comment Share on other sites More sharing options...
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