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Hello DS community~ :>

 

I've been lurking your forums for hours today trying to put together a custom character mod of my own. It's my first time modding anything but I wanted to give it all a whirl since I wanted to see how some of my own art would animate in the game :razz:

I've managed to work out 90% of the kinks for her, and all the coding and animations are finally working, but there's one thing I've yet to find a solution for.

 

Both the saveslot portrait, and selectscreen portrait appear jarringly off center/cut off. And I can't see for the life of me why

 

Select screen: http://cloud-4.steampowered.com/ugc/537384367189898081/9D47E52B21847EFE25599934F3AC9E2839FC9B3C/

 

Saveslot: http://cloud-4.steampowered.com/ugc/537384367189901112/C35224A3A119C41FAECCD9C3C22FBADD7822D185/

 

The type of .tex file I converted them both into was a 2D ARGB using the 1.3.1 version of the program, and the dimensions of both images were copied from the Wod Better custom character template. The file names also match the XML files just fine, which I used the name 'kit' for everything

 

I went ahead and attached both .png files of the art for reference

 

Any help would be appreciated!

 

post-522378-0-18262400-1419662724.pngpost-522378-0-47094100-1419662724.png

I've ran into this problem before.

 

If you're going to be compiling your .tex files yourself, you need to make sure that your image dimensions are a power of two. I took the liberty of changing your save icon and select screen icon to 128px and 256px, respectively. And don't worry, I didn't stretch of move the image. I just raised the canvas size while keeping the original image centered.

 

post-501878-0-88930100-1419710532.pngpost-501878-0-47311700-1419710533.png

 

Oh, and really nice character, by the way! Most people just throw out the Don't Starve style when they're designing a character, but you've kept it really close to the game's style. Props.

Edited by DragonDePlatino

I gave it a try and still no dice sadly D: The select screen got pushed over a bit more while the save slot stayed about the same:

 

Select - http://cloud-4.steampowered.com/ugc/537384367217761002/7EED3A00C9B547901E670C716B3F47E63F751014/

Save - http://cloud-4.steampowered.com/ugc/537384367217762371/83A650AAC6C9FE0AB03DF0198EE4081D8BFBF3B9/

 

I tried reconverting those as ARGB and testing, as well as the DTX5 and testing to see if that would work instead, but neither wanted to agree x|

 

The artwork was slightly updated, but I just laid it on top of your canvas resizes and resaved that for the .png, so I didn't think that would affect things.

 

Would positioning it somewhere different on the actual canvas help at all? Or changing the position of the big portrait file? I don't know if that'd be affecting other items, but the big portrait images is in the upper left corner on it's canvas: post-522378-0-72531600-1419724924_thumb.

 

Here were the resaved versions as well if I missed something with them:

post-522378-0-88257000-1419724996.pngpost-522378-0-05770300-1419724998.png

 

And thanks so much! It's a really fun style to try and mimic. :]

Hmm...I'd give manual repositioning a try. My portraits weren't as misaligned as yours were, but I did have to move the portraits around a bit until I got them right.

Edited by DragonDePlatino

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