ChaseOxide Posted December 23, 2014 Share Posted December 23, 2014 My friends and I usually play DST at home, so there are times where our internet are unstable due to low quality ISP/ random family members downloading stuff. There are times where this happen when we're in the middle of hound attack and this made one of us died because we're unable to move. My suggestion would be allowing host to enable/disable auto-pausing system to avoid such thing to happen again. Link to comment https://forums.kleientertainment.com/forums/topic/47385-auto-pause-system-when-someones-at-high-ping/ Share on other sites More sharing options...
Odinfrom Posted December 23, 2014 Share Posted December 23, 2014 if I'm not wrong they are going to make a pause system so if you lag at a bad timing, you will be able to pause without issue. Link to comment https://forums.kleientertainment.com/forums/topic/47385-auto-pause-system-when-someones-at-high-ping/#findComment-591688 Share on other sites More sharing options...
Voqar Posted December 24, 2014 Share Posted December 24, 2014 I'd pretty surprised if they build in a pause to an online real time multiplayer game but I guess you never know. It's not something that usually exists. The internet happens, it's part of the perils of playing an online game Link to comment https://forums.kleientertainment.com/forums/topic/47385-auto-pause-system-when-someones-at-high-ping/#findComment-592339 Share on other sites More sharing options...
Drakmour Posted December 26, 2014 Share Posted December 26, 2014 I guess they need to make craftable pause. )) When someone laggs, the other one can burn some object like woodoo doll to stop time. )) Link to comment https://forums.kleientertainment.com/forums/topic/47385-auto-pause-system-when-someones-at-high-ping/#findComment-592783 Share on other sites More sharing options...
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