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Auto-pause system when someone's at high ping


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My friends and I usually play DST at home, so there are times where our internet are unstable due to low quality ISP/ random family members downloading stuff. There are times where this happen when we're in the middle of hound attack and this made one of us died because we're unable to move.

 

My suggestion would be allowing host to enable/disable auto-pausing system to avoid such thing to happen again.

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I'd pretty surprised if they build in a pause to an online real time multiplayer game but I guess you never know.  It's not something that usually exists.  The internet happens, it's part of the perils of playing an online game

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