Lifaon Posted December 23, 2014 Share Posted December 23, 2014 Bug Submission: Category: General Issue Title: Berry bush Issue Description: We are three to play on a server with "berry bushes" and "carrots" set to "more". We started building a base quickly, and after 10 days we had already ~35 berry bushes planted and fertilized. More than 100 days have passed, and the bushes aren't in our base anymore : it seems like they went back to their original post. In addition, when someone harvest a berry bush that had returned to its original post, its appearance doesn't change, and we can see the berries. However, we can't harvest it anymore. Steps to Reproduce: - Set the "berry bush" option to "more" - Dig, plant and fertilize a lot of berry bushes - Wait about 100 days (in this case) - What happened ? Link to comment https://forums.kleientertainment.com/forums/topic/47357-general-berry-bush/ Share on other sites More sharing options...
Lifaon Posted December 23, 2014 Author Share Posted December 23, 2014 EDIT : I decided to dig a buggy bush, and I realized that the 30 bushes were stacked on one. Pressing the space bar also makes harvest the 30 bushes, while clicking doesn't work after one use. This explains the appearence problem.Now, I can report this bug : 30 berry bushes teleported and stacked over one Link to comment https://forums.kleientertainment.com/forums/topic/47357-general-berry-bush/#findComment-591519 Share on other sites More sharing options...
rezecib Posted December 23, 2014 Share Posted December 23, 2014 @LordLifaen, while standing near the berry bushes, do this on the console:print(c_find('berrybush'):GetPosition())It should print out coordinates. I'd be curious to see if they got relocated to 0,0,0, which are the default coordinates (e.g. if you use SpawnPrefab('berrybush'), it would spawn them there). Link to comment https://forums.kleientertainment.com/forums/topic/47357-general-berry-bush/#findComment-591558 Share on other sites More sharing options...
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