simplex Posted December 10, 2014 Share Posted December 10, 2014 EDIT: Ignore this, it was an issue on my end. Moderators can feel free to delete this report.The issue I was originally reporting was a crash caused by entityscript.lua:158, namelylocal AddNetworkProxy = Entity.AddNetworkThe crash occurred due to the variable Entity not being declared. However, the real issue was that Entity is only not declared on worldgen, so this was my fault, making entityscript.lua run at worldgen. Link to comment Share on other sites More sharing options...
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