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[General] - skeleton_player description bug


Some1

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Bug Submission:

Category: General

Issue Title: skeleton_player description bug

Issue Description: There is one bug inside the getdesc function of the skeleton prefab.

after first call this function destroys inst.cause entity instance, setting it to actual death cause name. Look at the string 35:

after first call this function will always set inst.cause to "SHENANIGANS".

You should restore inst.cause after that, or just use some local value instead.

Steps to Reproduce: Multiple click at dead player corpse.

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