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how can i make creature attack,hit,death?


deadpillar

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According to Cheerio's creature tutorial-6,

 

Now i made follow animations under tut06(entity) in tut06.scml

 

idle_down

idle_up

idle_side

 

atk_down

atk_up

atk_side

 

run_up

run_down

run_side

 

hit_up

hit_down

hit_side

 

death

 

 

And yet i didn't touch anything in scripts

except "inst.Transform:SetFourFaced()" in prefab(tut06)

 

I just want my creature to same as hounds entirely

 

 

Is there any tutorial for this?

 

 

 

Please, any helps are welcome! Thanks!

 

 

 

 

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