herrabanani Posted December 15, 2012 Share Posted December 15, 2012 if there was a hardcore mode or something. now when you've set up a farm you can basically just live forever. you don't need to go do much else to survive. but what if there was a hardcore mode where after the 8'th day you would have to eat more and more and every night there would come wind anamals to attack you! and it would get harder and harder! that would make this much more of a sruvival game! i'm looking forward to the story mode a bit but not rly that much. i think this would be more awesome! what do you think? Link to comment https://forums.kleientertainment.com/forums/topic/4326-i-think-this-would-be-awesome-d/ Share on other sites More sharing options...
A Bad Feeling Posted December 15, 2012 Share Posted December 15, 2012 I think this thread fits Suggestion and Feedback category, not General Discussion.Also, read this:It is interesting that you guys are dividing into factions by playstyle. People talk about 'farmers' and 'hunters', etc, as if everyone who plays picks a particular method for survival and uses it exclusively. If this is what is actually happening in-game, it is a bit concerning to me. I believe that the game is the most fun when you mix up your strategies. In fact, the whole theory behind the 'pushbacks' that I mentioned earlier is that they will make players vary their behaviour over time. The hope is that this will subtly lead them to discover more of the game's content, and make it so that it takes them longer to get bored.I think some of the Krampus-hate comes from the perception that we are favouring one playstyle over another. This is not the case - we are going to be 'discouraging' pretty every playstyle that we can identify, to try to cap monotonous survival strategies. Doing the same thing again and again should result in Wilson's death, no matter what it is.Farming will be impossible during winter, because your crops simply won't be able to grow during that time. We will probably also come up with some kind of mob/event that is triggered by high-density farming - something like locusts or a mega-rabbit, or an infestation of carnivorous plants. We aren't 'punishing' the hunters because we are 'vegan propagandists' - we just haven't added everything that will be in the game yet.I am seriously considering adding a nutrition component to the hunger meter that would give diminishing returns if you repeatedly eat the same type of food. I also think that certain farmables may be overpowered. I've heard mentions of dragonfruit stockpiles in several threads. Perhaps this is an unavoidable consequence of being able to gather specific seed types.And this. Link to comment https://forums.kleientertainment.com/forums/topic/4326-i-think-this-would-be-awesome-d/#findComment-34393 Share on other sites More sharing options...
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