OaschKatzl Posted October 22, 2014 Share Posted October 22, 2014 Bug Submission: Category: Gameplay Platform: PC Issue Title: Allies "pinned down" Issue Description: If your agent gets knocked out for example after receiving a permanent upgrade through a cybernetic lab (don't know if it's really the cybernetic lab) the agent goes KO for 2 turns. i was in the situation i had to rescue the agent out of the lab by another agent, but the knocked out one was pinned down like i can pin down enemys so they stay KO. is this ment to be? Steps to Reproduce: -Get an agent knocked out (cybernetic lab/Permanent upgrade) -place another agent on same field -Knocked out agent is pinned down and counter of KO turns is not decreasing aslong the second agent is on the same field Link to comment https://forums.kleientertainment.com/forums/topic/42627-gameplay-allies-pinned-down/ Share on other sites More sharing options...
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