Shura Posted December 14, 2012 Share Posted December 14, 2012 Reduce the amount of itens the player can hold to a max of 20 of any type, this way the player will need to search more times outside camp that "it will build" . killer bees instead of common bees come out of the bee box when the honey are collected from it, this way the player can make better use of the beekeeper hat. increase damage of the killer bees. more trouble, more fun. big delay between trades with the pig king, gold is too good to be so easily adquired. tentacles reappear randomly on swamp when killed, if possible. make optional to reset research if die, choose in option screen or something like. make beefalo herdable, this way he can be used as food source other than a poop machine. spawn ghosts from open tombs during night. reduce the drop rate of silk from spiders, something like 1% max, forcing the player to atack the nest to get it, making the nest more usefull. hound attacks more and more frequent when player stays on same area for some time, this way can force the player to keep moving. Link to comment https://forums.kleientertainment.com/forums/topic/4141-little-list-of-things/ Share on other sites More sharing options...
mobius187 Posted December 14, 2012 Share Posted December 14, 2012 Reduce the amount of itens the player can hold to a max of 20 of any type, this way the player will need to search more times outside camp that "it will build".The stack maximums have changed several times. Right now there are three: 10, 20, 40. The maximum stack depends on the size of the objects being stacked. For example, wooden boards stack to only 10, while berries stack to 40. I think this works and makes a reasonable degree of sense.killer bees instead of common bees come out of the bee box when the honey are collected from it, this way the player can make better use of the beekeeper hat.The beekeeper hat should protect you from all types of bees. However I think the Devs wanted to draw a distinction between domesticated bees (bee box) and wild bees (hive).increase damage of the killer bees. more trouble, more fun.Hard to say, as I see some people complain they're too hard right now. I don't have an opinion because I'm fast on my feet. big delay between trades with the pig king, gold is too good to be so easily adquired. In other threads we've suggested a limit on gold ore per day (i.e. after a set amount he falls asleep). Also it's been suggested that the food he wants to eat should change from day to day so the player needs to figure out what the pig king wants to eat.tentacles reappear randomly on swamp when killed, if possible.Yup. The Devs plans to make tentacles respawn in the future, so expect it. make optional to reset research if die, choose in option screen or something like.I wish... so yeah.make beefalo herdable, this way he can be used as food source other than a poop machine.Are you suggesting beefalo should remain in herds or that the player should be able to herd them? In you're asking about the first issue, then yes, some other players suggested that one beefalo be an "alpha" and all other beefalo will stay within a certain range of it and never wander off too far on their own. If you meant the second... I don't think there's a need for that unless the Devs add baby beefalo, and then the idea is to acquire it.spawn ghosts from open tombs during night.Sure, why not? In terms of weather suggestions it was put forth that there should be foggy days and on those days ghosts can spawn and wander the area.reduce the drop rate of silk from spiders, something like 1% max, forcing the player to atack the nest to get it, making the nest more usefull.Nah. I like the amount of silk we get. Rather the Devs will make the whole process more difficult by spawning more spiders and eventually adding a giant spider, or "spider queen". Not sure what I mean? Search for the thread about the Naughty & Nice teaser trailer.hound attacks more and more frequent when player stays on same area for some time, this way can force the player to keep moving.Nah, but then I find it perfectly acceptable to build a base camp. I'll explore farther when there's something to explore. Link to comment https://forums.kleientertainment.com/forums/topic/4141-little-list-of-things/#findComment-33315 Share on other sites More sharing options...
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