Jump to content

Is Don't Starve narrative driven? Is narrative even an integral role within Don't Starve? Should it be?


Recommended Posts

Considering the vanilla game is finished, I don't think so. I'm pretty sure Klei was talking about the caves and ruins in that closing textbox, which weren't even revealed to be in development during the time besides a small hint. The rest of the textbox only suggests the character trapped will do the same thing Maxwell did, continuing the loop.

I can say the same thing for you agreeing. Doesn't really matter though, people view "narrative driven" differently, it's not an exact definition. Nothing you say is going to change what I think, nor what I say is going to change what you think, which is kind of why opening a thread and then directly mentioning me is for the most part pointless.

 

I suppose we're just going to have to disagree.

 

The point of this thread, oCrapaCreeper, was for you guys to settle this argument here, instead of derailing the crap out of my theory thread.

 

It is very true that I don't like someone dismissing the entirety of one of my posts with a, "I could totally destroy that argument, but I wont for X reason," but the fact that my opinion differed so drastically also made me curious as to what other people think which is why I titled the topic the way I did.

 

I've refrained from commenting toward other peoples' posts thus far because I was, and still am, more curious with what other people thought as opposed to just outright challenging any I disagree with.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...