vimrich Posted May 2, 2014 Share Posted May 2, 2014 So far, I've been using Rock Lobsters as allies in the caves and ruins. They work well, but are pretty slow moving which can use up sanity/food. Anyone try repairing the broken clockworks with gears? How long does an allied clockwork stay your ally after you repair it? If only for a time, do they then turn against you? I'm still playing vanilla, no mods, no DLC (yet!) I searched the forum and wiki for this but couldn't find anything on duration. Link to comment https://forums.kleientertainment.com/forums/topic/35816-alliedrepaired-clockworks-in-the-ruins-how-long-do-they-ally/ Share on other sites More sharing options...
mrtwoface Posted May 2, 2014 Share Posted May 2, 2014 You need 3 gears to repair a broken clockwork, and I think they stick around until they die. They attack your other followers though, so watch out for that. Link to comment https://forums.kleientertainment.com/forums/topic/35816-alliedrepaired-clockworks-in-the-ruins-how-long-do-they-ally/#findComment-468662 Share on other sites More sharing options...
emerphish Posted May 2, 2014 Share Posted May 2, 2014 Haha the master race uses gears for healing and upgrades! Link to comment https://forums.kleientertainment.com/forums/topic/35816-alliedrepaired-clockworks-in-the-ruins-how-long-do-they-ally/#findComment-468714 Share on other sites More sharing options...
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