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Hi

Im trying to make some character worse to make the game harder. I go into data/scripts/prefabs/ folder

 

and open wes.lua with standard notepad.

 

but changing any of these to lower multipliers:

inst.components.health:SetMaxHealth(TUNING.WILSON_HEALTH * .75 )
inst.components.hunger:SetMax(TUNING.WILSON_HUNGER * .75 )
inst.components.combat.damagemultiplier = .75
inst.components.hunger:SetRate(TUNING.WILSON_HUNGER_RATE*1.25)
inst.components.sanity:SetMax(TUNING.WILSON_SANITY*.75)
 
...saving the lua, restarting game and launching a new game, wes has the same stats as usual... Do i need to do something more? Set some folders, enable something for changes to take effect?

Thanks alot
Erik

ok started a new adventure mode like this

 

Wilson

health max = 75

hunger max = 100

sanity max = 120

Do only 60 % damage

Need 150 % food

 

Anyone set challenges like this for themselves? How low could you go and still make it? (modding is fun)
Eruj

True that, but its a modified version of the game none the less (yeah i wouldnt call such a "tweak" a mod but anyway).

 

I started on archipelago, died at day 7 of hunger. There was no gold so couldnt craft anything (no sience machine). Will start again on easier first adventure map (such as the game is afoot). 

 

REALLY hard now, really fun:)

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