Laucian Posted December 8, 2012 Share Posted December 8, 2012 So I have bought the game after watching video about it. It seemed pretty interesting.I played for a couple of hours, eventually learning the intricacies of the mechanics and I am now on the hundredth day on my most recent game with Wendy (which is my favorite character thus far) so I feel it is time to express my opinions on the game.The difficulty curve is interesting, to say the least. The game began ridiculously hard - everything was a potential menace that could remove poor Wilson's soul from his body. My first games ended usually in less than 3 weeks of survival. But those deaths were also very profitable. I ended up researching all of the technology using only the items I found under graves and learning how to 'properly' set up a base camp.Which eventually lead to the ease of this most recent game. By being a massive hoarder, I started by plucking all Saplings from the two connected 'circles' at the start and planting them down in the same place, doing it afterwards with the trees, then the grass and berries... Trapping rabbits was my main source of food until I made bee boxes and planted a large number of spider nests in one area (one area that is VERY dangerous at night, to say the least), so I now live off Monster Meat and the healing Honey. Oddly enough, I found berries and farms to be woefully unreliable, much less reliable than bait-less rabbit trapping and the honey/monster meat combo. So unreliable that I eventually stopped fertilizing them.From day 30 onwards the game has become mostly a game of hoarding supplies 'just in case' instead of an actual fight for survival (which is considerably less boring).The upcoming update with the (potential) Spider Queen and Krampus sound like something to threaten my foothold (and my precious chests of endless supplies).Regardless, I've been having a lot of fun with the game, even if does not pose as much of a challenge as it did on my earlier games. But nevertheless, I have a couple of suggestions to make.Suggestions:What about XP being awarded at the end of each day instead of only on death?Abigail should be unable to set off the Bee Mines, after all, she floats and should be intangible. Link to comment Share on other sites More sharing options...
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