EmielRegis Posted February 16, 2014 Share Posted February 16, 2014 (edited) Hello all. After reading several threads I know that i can't add or change animation to existing creature/character. But is it possible to make whole new playable character with custom animations and replace existing idle,chopping etc. anim files with new ones? Edited February 16, 2014 by EmielRegis Link to comment https://forums.kleientertainment.com/forums/topic/31639-one-simple-question/ Share on other sites More sharing options...
TheDanaAddams Posted February 16, 2014 Share Posted February 16, 2014 Is it possible?Yes.Is it advisable?No. It would be incredibly difficult. You would have to re-do every single player animation in the game, and make a stategraph for that, and then you have the issue of making all the equippables compatible...It would be a nightmare. Link to comment https://forums.kleientertainment.com/forums/topic/31639-one-simple-question/#findComment-416163 Share on other sites More sharing options...
kraken121 Posted February 16, 2014 Share Posted February 16, 2014 Is it possible?Yes.Is it advisable?No. It would be incredibly difficult. You would have to re-do every single player animation in the game, and make a stategraph for that, and then you have the issue of making all the equippables compatible...It would be a nightmare. ^haha, agreed Link to comment https://forums.kleientertainment.com/forums/topic/31639-one-simple-question/#findComment-416165 Share on other sites More sharing options...
EmielRegis Posted February 16, 2014 Author Share Posted February 16, 2014 Well its obvious that I would have to made myself all new animations. However I still dont understand how game placing items on characters. Could you shortly explain it? Link to comment https://forums.kleientertainment.com/forums/topic/31639-one-simple-question/#findComment-416167 Share on other sites More sharing options...
TheDanaAddams Posted February 17, 2014 Share Posted February 17, 2014 Well its obvious that I would have to made myself all new animations. However I still dont understand how game placing items on characters. Could you shortly explain it? The way the game does it is by swapping out an invisible symbol that exists in the animation for all equippable parts.How you would make that compatible with completely re-done animation? I have no clue. Link to comment https://forums.kleientertainment.com/forums/topic/31639-one-simple-question/#findComment-416298 Share on other sites More sharing options...
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