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Hi guys, I'm having an issue where my mod's texture doesn't show up in game.

 

To make this mod, I cannibalised an existing mod's files and modified them for my own use. Prior to changing the item's name, I didn't have any issues - the item showed up in game and worked (could also be crafted) but all under the wrong name (which was expected).

 

I thought changing every reference to the old name would be a simple procedure and up until I started changing the bin files; it was.

 

Is there something I'm missing about the bin files? What I'm doing now is changing the old name of the item with my new item name and replacing any missing characters with 00h.

 

Is this the right way to do it?

Update:

 

-> I've gone around this issue by simply leaving the animation .bin's and their references untouched whilst renaming the other files. (This works, but isn't perfect) I'd still like to know how to edit the files properly.

 

-> *New issue* I've noticed that the item simply disappears when dropped, how can I fix this?

 

Working files: https://www.dropbox.com/sh/6tgeyjjv0a4mcz2/TAlQvxtUv8

I can tell that it's an issue with my bin files. Is there anywhere I can get some information on how exactly to mod the bin files so I don't have issues?

Bin files? i may just be stupid, but im not entirely sure what you're talking about

modNameHere/anim/myWeapon.zip contains 3 files:

 

atlas-0.tex <- The image packed into a tex file

anim.bin <- Pain in the ass files that hex editing just screws up.

build.bin

I don't use hex editors, but im not sure why you would want to change the anim.bin

if you'd like to make your own textures find the swap and ground portions of malacath's hand-equippable item, i won't be much of help atm, since im kind of tired

Edited by Blazingice26

I don't use hex editors, but im not sure why you would want to change the anim.bin

if you'd like to make your own textures find the swap and ground portions of malacaths hand-equippable item, i won't be much of help atm, since im kind of tired

 

Who's this "malacaths" person? And if I don't need to update the anim, do I need to change the build file?

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