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Hey guys, so I've started some of the basics of  the masks mod, (modinfo, setting up workplace and basic prefabs) and I want to share my theories on how to get this "transformuu maskuus!" done. My theory is that I could make a component, just like beaverness, and have it launch the animal anim file, or something in the prefab with the anims etc. Anyways, how would you lot go about it? I've got a few more theories but I CBA typing. @Heavenfall and @simplex probably have something on this. Thanks, Neo

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https://forums.kleientertainment.com/forums/topic/26996-theory-for-the-masks-mod/
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