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The concept of Tool A is worse than Tool B and you need Tool A to craft Tool B and you need Tool B to craft Tool C is pretty common, but in DS the concept isn't as much as durability but rather speed, abilities, and whether or not it gets the job done. This isn't MineCraft as mobius187 said.

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https://forums.kleientertainment.com/forums/topic/2116-logical-tool-materials/
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