Wawchik Posted Thursday at 09:45 PM Share Posted Thursday at 09:45 PM 2 hours ago, Mysterious box said: If every truly valuable item or mechanic is freely available from the start with no real investment into a world you create a situation where noone wants or needs to reach that end game. I really don't think people would stop making the shadow reaper solely because it's not the only item that can mass harvest grass, that's not what makes it desirable. It's a weapon, being a tool is it's secondary function. Magi isn't considered a bad item because lanterns exist, you get what I mean? Link to comment https://forums.kleientertainment.com/forums/topic/171903-the-new-thermic-tools-is-the-perfect-time-to-add-a-scythe/page/2/#findComment-1869978 Share on other sites More sharing options...
Draggofroot Posted Thursday at 10:09 PM Share Posted Thursday at 10:09 PM 2 hours ago, Mysterious box said: Console players have settings. ?? explain 2 hours ago, Mysterious box said: It wouldn't because it's a higher level of convience there's a reason pseudo science station crafts aren't alchemy tier with resources you can find just wandering the mainland. This could be applied to anything that's beyond alchemy tier without exception. Rather your desire for it over other endgame loot shows that it does it's job very well. End game loot should be desirable and make life easier in different aspects. If every truly valuable item or mechanic is freely available from the start with no real investment into a world you create a situation where noone wants or needs to reach that end game. You talk about this like harvesting crop faster is the same level as 20 campfires on standby in one inventory slot. theres a huge difference between both of those QOL features imo, and even then, pseudoscience station stuff MASSIVELY outdoes rift content QOL wise Link to comment https://forums.kleientertainment.com/forums/topic/171903-the-new-thermic-tools-is-the-perfect-time-to-add-a-scythe/page/2/#findComment-1869984 Share on other sites More sharing options...
Mysterious box Posted 16 hours ago Share Posted 16 hours ago 14 hours ago, Wawchik said: I really don't think people would stop making the shadow reaper solely because it's not the only item that can mass harvest grass, that's not what makes it desirable. It's a weapon, being a tool is it's secondary function. Magi isn't considered a bad item because lanterns exist, you get what I mean? People wouldn't stop making it but the shadow reaper is special because of it's ability to reap not the fact that it's yet another weapon. The reap is the special reward for reaching the end game not having a weapon to replace your current weapon. 14 hours ago, Wawchik said: Magi isn't considered a bad item because lanterns exist, you get what I mean? Also this is just a bad comparison a better comparison would be if we got a belt that just gave the mag's speed boost but didn't give light yeah both are necessary but I think we can both agree one aspect is more valuable than the other no? 14 hours ago, Draggofroot said: ?? explain Proceeds to go into the world creation settings turns rifts to always. 14 hours ago, Draggofroot said: You talk about this like harvesting crop faster is the same level as 20 campfires on standby in one inventory slot. theres a huge difference between both of those QOL features imo, Yeah and guess which one is more valuable getting work done faster or getting easier access to light? The gap is indeed massive which is why one is given out like candy via character abilities and many many variants throughout the game and the other needs a rift opened. This is a survival game where time management is king there is no reasonable way to downplay such a shortcut as a minor thing. 14 hours ago, Draggofroot said: and even then, pseudoscience station stuff MASSIVELY outdoes rift content QOL wise This just isn't true especially as of this beta where teleportation will become a lot more reasonable late game the end game is packed to the brim with qol upgrades whereas the pseudoscience station has at most 6 crafts worth using beyond the early to mid game. Link to comment https://forums.kleientertainment.com/forums/topic/171903-the-new-thermic-tools-is-the-perfect-time-to-add-a-scythe/page/2/#findComment-1870150 Share on other sites More sharing options...
Wawchik Posted 11 hours ago Share Posted 11 hours ago 4 hours ago, Mysterious box said: Also this is just a bad comparison a better comparison would be if we got a belt that just gave the mag's speed boost but didn't give light yeah both are necessary but I think we can both agree one aspect is more valuable than the other no? Magi is made for it's speed, reaper is made for it's damage, NOT because it's a scythe, again, that's it's secondary function. Link to comment https://forums.kleientertainment.com/forums/topic/171903-the-new-thermic-tools-is-the-perfect-time-to-add-a-scythe/page/2/#findComment-1870242 Share on other sites More sharing options...
Mysterious box Posted 11 hours ago Share Posted 11 hours ago 12 minutes ago, Wawchik said: Magi is made for it's speed, reaper is made for it's damage, NOT because it's a scythe, again, that's it's secondary function. There are multiple ways to inflict damage the reaper is just one of many what sets it apart from other weapons is the secondary effect. It's like comparing a hambat to tentacle spike and saying no what makes a hambat special is that it deals more damage than a tentacle spike. Link to comment https://forums.kleientertainment.com/forums/topic/171903-the-new-thermic-tools-is-the-perfect-time-to-add-a-scythe/page/2/#findComment-1870249 Share on other sites More sharing options...
Wawchik Posted 10 hours ago Share Posted 10 hours ago 48 minutes ago, Mysterious box said: There are multiple ways to inflict damage the reaper is just one of many what sets it apart from other weapons is the secondary effect. It's like comparing a hambat to tentacle spike and saying no what makes a hambat special is that it deals more damage than a tentacle spike. This is completely irrelevant. The reaper is the most basic reliable weapon you can craft during rifts. I made a pretty much perfect analogy with the magi and lanterns but you keep trying to make it seem like the harvesting is such a useful and godly mechanic that the reaper won't be relevant without it which just isn't true. Rift gear is also special because it can be repaired. The brightshade sword only deals damage and people still craft it anyways, you're not making much sense 1 Link to comment https://forums.kleientertainment.com/forums/topic/171903-the-new-thermic-tools-is-the-perfect-time-to-add-a-scythe/page/2/#findComment-1870278 Share on other sites More sharing options...
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