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For example:
Water 1000kg
Mucin 100kg

Bonus if it includes a measurement for how much the density will go up for every tile above, so:
Water 1000kg (+1% to density from above tile)
Not sure if its always 1%.

There is currently no good way to look these metrics up, other than testing.
It would be even better if the game included a table of densities like this for every element you discover.

I only noticed that mucin is a great element with a super low density for use in liquid locks by accident. Go Figure.

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