Mr.Oshiro Posted Monday at 07:14 PM Share Posted Monday at 07:14 PM (edited) Do you know that bats fly from sinkholes to the surface after dusk and return to the ground after dawn.I was really excited when I first discovered it, because the biomes with bat caves usually don't have cave light. It would be great if we could add bat wave in shallow caves, which would also make it more reasonable for bats to appear in surface sinkholes at dusk.Mole Bats in the lunar Mushtree Forest help bats during battles, but for the same reason, it's usually difficult to see this phenomenon. I really enjoy the interaction between mobs.Perhaps we can add some stronger bats to increase the difficulty of the challenge and drive the renewal of the Guano biome. The specific biomes include Sunken Forest, Cave Swamp, Mushtree forests, and various stalagmite biomes. Bat wave will not appear in the Ancient Archive because it is actually a closed space where external mobs cannot enter. Starting from the mud biome, including the entrance area of the Ruins, there are still Depths Worm wave, which are indeed deep enough and the environment looks very suitable for worm survival. However, there are no worm wave in the core civilization areas of the Ruins (Military, Sacred, Labyrinth, and Atrium), and natural mobs and artificial landscapes are very incompatible, aren't they? Especially when they appear in the Atrium, they look too strange.I think replacing these areas with challenging shadow monsters would be a better choice. 1225930964_.mp4.43b0b54607f4273484fdf17203d9732b.mp4 Edited Tuesday at 04:51 AM by Mr.Oshiro 1 Link to comment https://forums.kleientertainment.com/forums/topic/171225-increase-bat-attacks-in-shallow-cave-biomes/ Share on other sites More sharing options...
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