Sofy Happy Posted Saturday at 01:08 PM Share Posted Saturday at 01:08 PM (edited) First of all, I’d like to thank the developers for putting in the effort to let Moon Clone AI automatically repair equipment with repair kits. This quality-of-life improvement greatly enhances the overall gameplay experience. That said, the items currently repairable by repair kits are mostly late-game content. Many other repairable items play important roles throughout the early and mid game. Adding support for them would bring the Moon Clone mechanic much closer to perfection. Items repairable with the Sewing Kit Items repairable with Nightmare Fuel Eye Mask and Shield of Terror Howlitzer Many of these items vanish once their durability runs out. The Moon Clones could use logic similar to their auto-feeding behavior: attempt repairs when an item’s durability drops below a certain threshold, and only if repairing will not cause durability overcap. Edited Saturday at 01:11 PM by Sofy Happy 5 Link to comment https://forums.kleientertainment.com/forums/topic/171161-moon-clones-should-recognize-more-repairable-items-howlitzer-nightmare-fuel-sewing-kit-and-more/ Share on other sites More sharing options...
Sofy Happy Posted 11 hours ago Author Share Posted 11 hours ago Supplement : 5. Refuel various light-emitting items (Lantern, Miner Hat, Mole Hat). I believe at least the second and fourth points should be implemented. The second one covers a great many commonly used items: Magiluminescence, The Lazy Forager, Bone Armor, and the Shadow Thurible. As for the fourth point, Moon Clones pair extremely well with the Howlitzer. They excel at ranged weaponry and can also utilize the Spatializer Circuit to stockpile ammunition. Link to comment https://forums.kleientertainment.com/forums/topic/171161-moon-clones-should-recognize-more-repairable-items-howlitzer-nightmare-fuel-sewing-kit-and-more/#findComment-1864744 Share on other sites More sharing options...
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