Mr.R0b0t Posted 7 hours ago Share Posted 7 hours ago the whole point of the concept (even that is pointed out in the last WX short) is that you are just transferring consciousness, it does feel like a big nerf, but It just makes more sense Link to comment https://forums.kleientertainment.com/forums/topic/171143-i-dont-like-it-the-chassis-keep-its-stats/page/2/#findComment-1864538 Share on other sites More sharing options...
beyond human Posted 7 hours ago Share Posted 7 hours ago 37 minutes ago, shaurun said: I think the change is good actually. Consider balance, you're in a middle of the ruins and for example and was slighly damaged without helining / sanity. You transfer conciousness and heal to full, transfer back and continue your adventure as if nothing happened. So you not only run away from fight with ease, but also have no any consicuences. Also a lot of people abuse "no stats body" to heal at low cost, which makes not much sense cause installing circuits should be always more beneficial than not installing it, but in this case not upgrading chassis provided more benefits. You have drones to bring food already, so why to complain? Just share some gears / nutrient blocks and you'll be fine. I'm not interested in abusing that feature. But if someone says they like to play WX in this way, I am not going to blame them. It is really comfortable. 2 Link to comment https://forums.kleientertainment.com/forums/topic/171143-i-dont-like-it-the-chassis-keep-its-stats/page/2/#findComment-1864539 Share on other sites More sharing options...
OrangeNibble Posted 6 hours ago Share Posted 6 hours ago 1 minute ago, Mr.R0b0t said: the whole point of the concept (even that is pointed out in the last WX short) is that you are just transferring consciousness, it does feel like a big nerf, but It just makes more sense The constant is a mysterious place; I can see your stats being tied to your consciousness. 2 Link to comment https://forums.kleientertainment.com/forums/topic/171143-i-dont-like-it-the-chassis-keep-its-stats/page/2/#findComment-1864542 Share on other sites More sharing options...
shaurun Posted 6 hours ago Share Posted 6 hours ago 1 minute ago, OrangeNibble said: It just seems annoying. Have you tried it much? The non-beta version feels great, the beta-version feels annoying. You aren't meaningfully changing the character just worsening the player experience, i.m.o. Transferring is and never will be a teleport, since you anyway need different copies of clothing, armor, circuits, tools. That is A LOT already. Needing to track food as well is just annoying (and yeah, can just be solved via faffing with the storage drone, but the point is it is just irritating, i.m.o.). We need to make some habits on keepup. Actually we can play without teleporting and extra chassisses if it is THAT hard, I think. Hi teleportation is so cool and useful that I don't mind if besides clothing/armor/weapons/circuits I would also need a mini-base near each chassis. Also how do you place your chassises? E.g. mine are voltgoats (so I teleport at night and always have meat and cacti), Pig King (with mini-base so I have garden there and anyway you can easily kill catcoons for meat if needed), lunar or monkey island (kelp / stonefruits or bananas correspondantly). Caves is a bit harder cause you want probably to have body in the ruins which are clean but if you grow boulder trees they often have greater glowberries growing, which is enough for food needs, another body in blue mashroom, and third one whatever. So I actually don't see any problem with food supplies. 2 Link to comment https://forums.kleientertainment.com/forums/topic/171143-i-dont-like-it-the-chassis-keep-its-stats/page/2/#findComment-1864543 Share on other sites More sharing options...
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