Argwarn Posted April 21 Share Posted April 21 Put a skill that reduces durability costs (weapons,armor,tools) for clones somewhere in the chassis tree ,the costs of running these guys is surprisingly high ,so it probably is a high value skill point. It could not be a skill tree thing but yeah reducing maintenance costs would be advantageous. Link to comment https://forums.kleientertainment.com/forums/topic/171066-suggestion-for-better-viability-of-wx-clones/ Share on other sites More sharing options...
OrangeNibble Posted April 22 Share Posted April 22 Eh... I don't think that is needed. They already have half durability use for half damage. Them using the same tool durability as you (once you factor in the damage) seems fine? Link to comment https://forums.kleientertainment.com/forums/topic/171066-suggestion-for-better-viability-of-wx-clones/#findComment-1863639 Share on other sites More sharing options...
Argwarn Posted April 22 Author Share Posted April 22 I think I should probably test more ,I might just be bad at managing them for now. 13 hours ago, OrangeNibble said: Eh... I don't think that is needed. They already have half durability use for half damage. Them using the same tool durability as you (once you factor in the damage) seems fine? Link to comment https://forums.kleientertainment.com/forums/topic/171066-suggestion-for-better-viability-of-wx-clones/#findComment-1863726 Share on other sites More sharing options...
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