Malfario Posted Tuesday at 04:35 PM Share Posted Tuesday at 04:35 PM As the title says. For every possesed chasis you give up one fo the teleport points you have at your disposal, i get that this is clearly intended having to choose between power or teleport, but in the current state there is not middle point, less than three teleports is way to little, and less than 3 clones until the very very very very very endgame isnt really that worth for how much keep up they need. Again, i understand there is clearly the intent to have a balance between followers and teleports, but in the current iteration you dont really have room for much choice except from one or the other. Personally i think having the affinities increasing the max number of chassises wx can craft wouldnt be a problem, and both affinities would benefit INCREDIBLY from doing so. maybe each affinity could allow you to craft more chasis at the cost of max stats, which would also make the alpha circuits even more relevant: Lunnar affinity: Increase the max amount of chassises, Each back up body crafted after the third one will cap 20% of your max health. Shadow affinity: Increase the max amount of chassises, Each back up body crafted after the third one will cap your sanity by 20%. Or maybe just making it so by choosing an affinity you get +3 chasis, that would also be interesting because for player that dont wanna invest on teleports, they could choose the affinities alone for extra chasis and spent those other points in other skills. 5 Link to comment https://forums.kleientertainment.com/forums/topic/170839-luna-affinity-makes-wx-choose-between-teleportation-and-the-skill-itself-and-thats-a-problem/ Share on other sites More sharing options...
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