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Hello, hope you are having a magnificent day.

I want to keep this short and sweet, we all know while incredibly handy and powerfull, shadow affinity tends to fall a bit behind lunnar, not for much tho, and i think there are some relatively easy changes that can be done in the little time we ahve befroe release, rather than expalining each change i am just gonna post the list of effects i think shadow affinity could have.

Shadow affinity on unactive bodies:

  • NightmareFuel: Forager with limited radius
  • PureHorror: NF+forager with extended radius(7 tiles) and also chops, harvest and mines near by things as long as you do(the same shadows that come from you to pick up items will come out of you to perform 1 chop/mine for each chop/mine you do)
  • ShadowAtrium: PH+grows the shadow tendrils(yes i know this will mean the tendrils will autocolect over time THAT´S THE POINT)
  • PossesedShadowAtrium: SA+spawns mimics

Shadow affinity on active body:

  • NM: Double pick up/harvest
  • PH: NM+ double chop/ mine action
  • SA: PH +25% phisical dmg and reduced agro from shadow aligned creatures
  • PSA: SA + able to use mimic items and +20 plannar dmg on plannar weapons

AND FOR THE LOVE OF GOD, add a button next to the shadow compartment on the circuitry UI to turn the forager ON and OFF.

Thank you and goodbye.

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